Weapons

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Delve adds many new weapons to Terraria, some with unique mechanics.

Melee Weapons[edit | edit source]

Swords[edit | edit source]

Swords are melee weapons which can be divided into 2 basic categories: shortswords and broadswords. Shortswords have very limited range, and they attack with a horizontal stabbing motion instead of an arc.

Yoyos[edit | edit source]

Yoyos are flail-like melee weapons that follow the player's cursor when thrown.

Spears[edit | edit source]

Spears are melee weapons that have a longer range than most swords, but attack with a stabbing motion.

Boomerangs[edit | edit source]

Boomerangs are melee weapons that return to the player after being thrown.

Flails[edit | edit source]

Flails are melee weapons that consist of an object linked to the player by a chain, which can either be thrown or fired.

Ranged Weapons[edit | edit source]

Bows[edit | edit source]

Bows are ranged weapons that fire arrows as ammunition.

Repeaters[edit | edit source]

Bows are ranged weapons that fire arrows as ammunition.

Guns[edit | edit source]

Guns are a type of ranged weapon that use bullets as ammo.

Thrown[edit | edit source]

Thrown weapons are medium-ranged weapons generally consumed upon use. They may also be considered ammo for other weapons.

Launchers[edit | edit source]

Launchers are Hardmode-exclusive ranged weapons that fire rockets and similar explosive ammunition.

Hardmode Launchers

    Miscellaneous[edit | edit source]

    These ranged weapons use unique ammo, such as seeds, thrown weapons, or pebbles as ammunition.

    Magic Weapons[edit | edit source]

    Wands[edit | edit source]

    Wands typically create a projectile that moves toward the cursor when fired, though the properties of said projectile vary wildly from one weapon to the next.

    Magic Guns[edit | edit source]

    Magic guns typically fire one or more fast moving projectiles.

    Pre-Hardmode Magic Guns
      Hardmode Magic Guns

        Spell Tomes[edit | edit source]

        Spell tomes have unique effects.

          Hardmode Tomes

            Other[edit | edit source]

            These weapons are difficult to categorize.

              Hardmode Other

                Summon Weapons[edit | edit source]

                Minion-Summoning[edit | edit source]

                These weapons will summon a minion that automatically fights on behalf of the player.

                Sentry-Summoning[edit | edit source]

                These weapons will summon sentries to attack enemies, but the sentries do not move.

                Conjuration[edit | edit source]

                Conjuration weapons will automatically summon a minion when held. These minions have unique properties, but will continuously generate projectiles that can be used to attack. A conjuration minion does not count towards the total minion count.