Terraria Mods Wiki
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Delve adds many new weapons to Terraria, some with unique mechanics.

Melee Weapons[ | ]

Swords[ | ]

Swords are melee weapons which can be divided into 2 basic categories: shortswords and broadswords. Shortswords have very limited range, and they attack with a horizontal stabbing motion instead of an arc.

Yoyos[ | ]

Yoyos are flail-like melee weapons that follow the player's cursor when thrown.

Spears[ | ]

Spears are melee weapons that have a longer range than most swords, but attack with a stabbing motion.

Hardmode Spears

Boomerangs[ | ]

Boomerangs are melee weapons that return to the player after being thrown.

Flails[ | ]

Flails are melee weapons that consist of an object linked to the player by a chain, which can either be thrown or fired.

Ranged Weapons[ | ]

Bows[ | ]

Bows are ranged weapons that fire arrows as ammunition.

Repeaters[ | ]

Bows are ranged weapons that fire arrows as ammunition.

Hardmode Repeaters

Guns[ | ]

Guns are a type of ranged weapon that use bullets as ammo.

Thrown[ | ]

Thrown weapons are medium-ranged weapons generally consumed upon use. They may also be considered ammo for other weapons.

Hardmode Thrown

Launchers[ | ]

Launchers are Hardmode-exclusive ranged weapons that fire rockets and similar explosive ammunition.

Hardmode Launchers

    Miscellaneous[ | ]

    These ranged weapons use unique ammo, such as seeds, thrown weapons, or pebbles as ammunition.

    Magic Weapons[ | ]

    Wands[ | ]

    Wands typically create a projectile that moves toward the cursor when fired, though the properties of said projectile vary wildly from one weapon to the next.

    Magic Guns[ | ]

    Magic guns typically fire one or more fast moving projectiles.

    Pre-Hardmode Magic Guns
      Hardmode Magic Guns

        Spell Tomes[ | ]

        Spell tomes have unique effects.

          Hardmode Tomes

            Other[ | ]

            These weapons are difficult to categorize.

              Hardmode Other

                Summon Weapons[ | ]

                Minion-Summoning[ | ]

                These weapons will summon a minion that automatically fights on behalf of the player.

                Pre-Hardmode Minion-Summoning
                Hardmode Minion-Summoning

                Sentry-Summoning[ | ]

                These weapons will summon sentries to attack enemies, but the sentries do not move.

                Pre-Hardmode Sentry-Summoning
                Hardmode Sentry-Summoning

                  Conjuration[ | ]

                  Conjuration weapons will automatically summon a minion when held. These minions have unique properties, but will continuously generate projectiles that can be used to attack. A conjuration minion does not count towards the total minion count.

                  Other[ | ]

                  These weapons are difficult to categorize.

                  Hardmode Other
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