11.0

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11.0
Release date July 8, 2020[1]
Version chronology
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10.1 11.0
Exxo Avalon/Version history


The 11.0 update is a major update that was released on July 8, 2020.[1]

Additions[edit | edit source]

Major Features[edit | edit source]

Enemies[edit | edit source]

Items[edit | edit source]

Blocks[edit | edit source]

World[edit | edit source]

Modifiers[edit | edit source]

A couple new Modifiers have been added, these are:

  • Languid
  • Bloated (currently not used)
  • Timid
  • Epic
  • Trolling

Changes[edit | edit source]

Enemies[edit | edit source]

Items[edit | edit source]

Recipes[edit | edit source]

Blocks[edit | edit source]

Town NPCs[edit | edit source]

  • Added more unique Town NPC death messages.
  • Town NPCs now have more defense in Superhardmode.

Bug Fixes[edit | edit source]

Enemies[edit | edit source]

  • All Avalon Bosses HP bars now draw at 1.5x scale. Previously, they were drawn at normal mobs' scale.
  • Desert Beak now no longer hides in the ground, and also changes direction based on which side of the player it's on.
  • Fixed Desert Beak not despawning if the player dies.
  • Desert Beak's music is now louder.
  • The bombs from Desert Beak and Oblivion now explode on contact with the player.
  • Desert Beak now has full knockback immunity.
  • Eye of Cthulhu will now drop random evil ore if in the secret seed world.
  • Fixed a small issue with the Armageddon Slime's spread attack; this issue was also present in Oblivion's spread laser.
  • Fixed a bug with the Dark Star Heart drop that caused it to drop after the first kill.
  • Oblivion's first phase and Infernaspaz now shoot dark matter fireballs instead of cursed fireballs, and dark matter flamethrowers instead of cursed flamethrowers.
  • Fixed a bug that allowed you to summon another Oblivion (phase 1) after the first "dies" and switches to dead form/second phase.
  • Oblivion's heads now stay separated; in addition, they have different timing for going into spinning mode.
  • All parts of Oblivion are now immune to Freeze.
  • Comet Tails are now properly immune to knockback.
  • Critters and NPC projectiles can no longer drop Rocks, Pointing Lasers, or Alien Devices.
  • Critters and NPC projectiles can no longer drop potions.

Items[edit | edit source]

World[edit | edit source]

  • Contagion rings now generate with an opening, and they generate closer to the surface and also cannot generate in midair.
  • The secret seed's world now correctly alerts the player to Sulphur being generated in the world on the first altar smash in hardmode.
  • The secret seed's dungeon now contains all 3 evil biome chests.
  • The secret seed's Corruption Chasms would generate with Snot Orbs inside them. They now correctly generate Shadow Orbs.
  • Entering Superhardmode will no longer lag the game.

Visual/Spriting Issues[edit | edit source]

Inventory, Menu, and Tooltips/Text[edit | edit source]

  • Astigmatazer and Infernaspaz now have an "awoken" message upon spawning.
  • Fixed a bug where a couple death messages for two Town NPCs never showed up.
  • Fixed a bug that allowed you to equip duplicate accessories in the 6th accessory slot.
  • Fixed a bug where prefixes on accessories in the 6th accessory slot would not be applied.
  • Removed a bit of debug code for the 6th accessory slot.
  • NPCs beyond Matter Man's NPC ID now properly display their name in multiplayer.
  • Awakened Rose armor's set bonus now correctly shows your current Teleport hotkey binding.
  • Fixed Sulphur not having a rarity.
  • High Tensile Fishing Line now actually has a tooltip stating that it works in the vanity slot.
  • All items that work in the vanity slot no longer change their tooltips when placing the cursor over them in the vanity slot.

Projectiles[edit | edit source]

  • Missile Bolts will now correctly explode on hitting a tile.

Blocks[edit | edit source]

References[edit | edit source]

  1. 1.0 1.1 11.0 Discord Post
  2. Originally in the tConfig Avalon mod