The 11.0 update is a major update that was released on July 7, 2020.[1]
Additions[ | ]
Major Features[ | ]
- (Re)-added[2] the Hellcastle, a structure that spawns at the edges of The Underworld.
- Added four new bosses, the Dragon Lord, Phantasm, the Wall of Steel, and Mechasting.
Enemies[ | ]
- Added two new hardmode bosses, Phantasm and the Wall of Steel.
- (Re)-added the Dragon Lord.
- (Re)-added Mechasting, with completely redone AI.
- Added Cursed Scepters, which spawn in the Dungeon during hardmode.
- Added Irate Bones, which spawn in the Dungeon during hardmode.
- (Re)-added Gargoyles, which spawn in the Hellcastle.
- (Re)-added Hallowors; this means that the Hallowor/Corruptor collision producing Oblivion Ore has also been reintroduced, as well as collisions with Ichor Stickers and Virises.
- (Re)-added Aegis Hallowors, which have a collision with Guardian Corruptors.
- Added Hellbound Lizards, which spawn in the Hellcastle.
Items[ | ]
- Added the Osmium Hamaxe, Osmium Longbow, and Rhodium Longbow.
- Added the Bowshark, a new bow (Currently unobtainable).
- Added Bloodstained Chestplate and Bloodstained Greaves
- (Re)-added the Vampire Teeth, which now only lifesteals if using a "true melee" weapon; only activates if the blade of a sword (not a shot projectile) or a spear hits an enemy.
- Added the Ectoplasmic Beacon, the summoning item for Phantasm.
- Added the Hellbound Remote, the summoning item for the Wall of Steel.
- (Re)-added the Dragon Spine, the summoning item for the Dragon Lord.
- Added the Mechanical wasp, the summoning item for Mechasting.
- (Re)-added Essence of Terraria, dropped by oblivion on the first kill. This item is exactly the same as it is in tConfig Avalon; it summons all bosses at once.
- Added the Dragon Stone, dropped by the Dragon Lord, which provides immunity to some flying creatures.
- Added Ghost in the Machine, used to craft the Hellbound Remote.
- (Re)-added the Berserker Bar and Berserker Blade.
- Added the Alien Device.
Blocks[ | ]
- Added Ectoplasm Door
- Added Impervious Door and Locked Impervious Door.
- Added the Library Altar, which spawns in the Library of Knowledge and spawns Phantasm when an Ectoplasmic Beacon is used on it.
- Added a placed Book variant of the Devil's Scythe, which generates inside the Library of Knowledge.
- Added Sky Bricks (Currently unobtainable).
- Added Tuhrtl Bricks (Currently unobtainable).
- Added Nest Blocks (Currently unobtainable).
World[ | ]
- Added the Hellcastle which generates on world creation, which contains the Library of Knowledge.
Modifiers[ | ]
A couple new Modifiers have been added, these are:
- Languid
- Bloated (currently not used)
- Timid
- Epic
- Trolling
Changes[ | ]
Enemies[ | ]
- The Armageddon Slime has been replaced as the Superhardmode trigger boss by the Wall of Steel. However, you must still defeat the Armageddon Slime in order to create a Dark Matter biome.
- Juggernauts, Mechanical Diggers, Ectospheres, Guardian Corruptors, Armored Wraiths, Protector Wheels, Impact Wizards, Guardian Bones, Bomb Skeletons, and Armored Hell Tortoises will now only spawn after Armageddon Slime has been defeated.
Items[ | ]
- Tritanorium Ore no longer sells for 2 each, now sells for 20.
- All Souls now pulse in-world, and emit colored light, and are animated.
- Magmafrost Bolt, Quadro Cannon, and Infernasword are now dropped by the Dragon Lord. These weapons also now require Dragon Scales to craft.
- Quadro Cannons damage has been buffed, from 15 to 16.
- Infernaswords damage has been buffed, from 44 to 71 (this is to place it in Superhardmode).
- Terraspin is now post-Dragon Lord, and has also been slightly nerfed, from 98 damage to 80 damage.
- Oblivion Ore is no longer dropped by Juggernauts and Primordial Ore.
- Evil Altars that have been crafted and placed will now drop themselves as an item when broken with a hammer.
- Spectrum armor now has a different appearance; it now shifts colors in certain places, the same as Rainbow Bricks.
- Curse of Oblivion painting now has a 1 in 4 chance to drop from Oblivion instead of 100%.
- Transformation Talisman has been renamed to Bestial Band.
- Miner's Sword drop chance has been increased, from 1 in 30 to 1 in 18.
- Miner's Pickaxe drop rate has also been increased, from 1 in 30 to 1 in 18.
- Plantera's Fury has been nerfed, from 35 damage to 26.
- Bloodstained Helmet is no longer craftable. Instead, it now drops from Fallen Heroes. Additionally, the Bloodstained Chestplate and Bloodstained Greaves can drop from Fallen Heroes.
- Four new Tomes have been introduced.
- Spiked Blast Shells now drop at a 1 in 6 chance, up from 1 in 9.
- Purple Dungeon Doors have been added.
Recipes[ | ]
- All Tomes are now crafted at the Tome Forge.
- The entire Tome crafting tree has been reworked.
- Aeon's Eternity now requires the Miner's Sword in its recipe.
- The Berserker armor now requires Berserker Bars instead of Oblivion Bars and Hydrolyth Bars, and no longer directly requires Dark Matter Gel.
- Berserker Nightmare now requires Berserker Bars instead of Oblivion Bars and the Flairon in its recipe.
- Desert Long Sword and Desert armor now use Amber instead of Topaz in their recipes.
- Dragon Orbs recipe has been modified, from requiring 1 Element Dust to 3, from 3 Element Diamonds to 2, from 2 Mystical Claws to 4, and from 7 Rubybead Herbs to 6.
- Eye of Oblivion now requires a new item, the Alien Apparatus, instead of the Alien Device.
- Herbology Bench's now requires 15 of any herb instead of requiring 3 of each herb.
- Magic Mirror now requires Recall Potions instead of Mana Crystals.
- Magmafrost Bolt, Quadro Cannon, and Infernasword now require Dragon Scales to craft. They are also dropped by the Dragon Lord.
- Plantera's Fury now requires Souls of Delight instead of Souls of Blight.
- Soul Edge now requires Soul of Delight instead of Soul of Blight.
- Tactical Expulsor now requires Onyx in its recipe, and as a result is now only available in Superhardmode.
- Terraspin is now post-Dragon Lord, requiring 5 Dragon Scales in its recipe.
- Thorns Potions can now be crafted in any world; this means that instead of requiring a Worm Tooth, it can also be crafted with either Patella or Yucky Bits.
- Unvolandite/Vorazylcum Picksaws now require 5 Souls of Delight to craft, making them and Oblivion Ore post-Mechasting.
Blocks[ | ]
- Mana Crystals that generate in the Dungeon are now animated.
Town NPCs[ | ]
- Added more unique Town NPC death messages.
- Town NPCs now have more defense in Superhardmode.
Bug Fixes[ | ]
Enemies[ | ]
- All Avalon Bosses HP bars now draw at 1.5x scale. Previously, they were drawn at normal mobs' scale.
- Desert Beak now no longer hides in the ground, and also changes direction based on which side of the player it's on.
- Fixed Desert Beak not despawning if the player dies.
- Desert Beak's music is now louder.
- The bombs from Desert Beak and Oblivion now explode on contact with the player.
- Desert Beak now has full knockback immunity.
- Eye of Cthulhu will now drop random evil ore if in the secret seed world.
- Fixed a small issue with the Armageddon Slime's spread attack; this issue was also present in Oblivion's spread laser.
- Fixed a bug with the Dark Star Heart drop that caused it to drop after the first kill.
- Oblivion's first phase and Infernaspaz now shoot dark matter fireballs instead of cursed fireballs, and dark matter flamethrowers instead of cursed flamethrowers.
- Fixed a bug that allowed you to summon another Oblivion (phase 1) after the first "dies" and switches to dead form/second phase.
- Oblivion's heads now stay separated; in addition, they have different timing for going into spinning mode.
- All parts of Oblivion are now immune to Freeze.
- Comet Tails are now properly immune to knockback.
- Critters and NPC projectiles can no longer drop Rocks, Pointing Lasers, or Alien Devices.
- Critters and NPC projectiles can no longer drop potions.
Items[ | ]
- The Oblivion debuff (from Berserker armor setbonus) can no longer oneshot the Dragon Lord.
- Fixed a bug with Catalyzer recipes that turned Sapphire into Sapphire.
- Avalon boss summoning items have been fixed to not be usable in certain situations where they shouldn't have been usable (i.e. Eye of Oblivion being usable during the day).
- Fixed Yucky, Dungeon, and Ocean Crates not being able to be opened.
- Devil's Scythe projectiles can no longer clip through blocks.
- Reworked how the Duratanium Shield and Duratanium Omega Shield work in code.
- The old Ice Blade recipe has been removed, now only has one recipe.
- Life Dew's sell price has been reduced, from 8 gold to 2 gold.
- The Magic Conch will no longer kill a player that does not have fall damage immunity when used.
- Modded spears no longer extend far beyond where they should.
- Molten helmets now specify what damage type they provide bonuses for.
- Oblivion Glaive now functions as it was originally intended to function; that is, auto-reuse.
- Fixed Platinum Crate's loot table having Superhardmode items drop in Hardmode, and added Avalon Hardmode Ores & Bars to its loot table.
- Possessed Flamesaw can now be crafted using a Troxinium Chainsaw.
- Trifectal may have been fixed in multiplayer.Verify
World[ | ]
- Contagion rings now generate with an opening, and they generate closer to the surface and also cannot generate in midair.
- The secret seed's world now correctly alerts the player to Sulphur being generated in the world on the first altar smash in hardmode.
- The secret seed's dungeon now contains all 3 evil biome chests.
- The secret seed's Corruption Chasms would generate with Snot Orbs inside them. They now correctly generate Shadow Orbs.
- Entering Superhardmode will no longer lag the game.
Visual/Spriting Issues[ | ]
- Dark Inferno now displays particles on the player.
- The Orange Dungeon's tiles are now darker on the map.
- Gastropod Staff minions now properly animate and change their direction when firing.
- Fixed Yellow and Black Ice not merging correctly with snow.
- Fixed the Iceman being invisible.
- Mechanical Diggers' gore has been updated to match its new sprite.
- Oblivion now has a large HP bar for both its first phase and for both its heads in its second phase.
Inventory, Menu, and Tooltips/Text[ | ]
- Astigmatazer and Infernaspaz now have an "awoken" message upon spawning.
- Fixed a bug where a couple death messages for two Town NPCs never showed up.
- Fixed a bug that allowed you to equip duplicate accessories in the 6th accessory slot.
- Fixed a bug where prefixes on accessories in the 6th accessory slot would not be applied.
- Removed a bit of debug code for the 6th accessory slot.
- NPCs beyond Matter Man's NPC ID now properly display their name in multiplayer.
- Awakened Rose armor's set bonus now correctly shows your current Teleport hotkey binding.
- Fixed Sulphur not having a rarity.
- High Tensile Fishing Line now actually has a tooltip stating that it works in the vanity slot.
- All items that work in the vanity slot no longer change their tooltips when placing the cursor over them in the vanity slot.
Projectiles[ | ]
- Missile Bolts will now correctly explode on hitting a tile.
Blocks[ | ]
- Fixed Baccilite Ore being able to be mined with a pickaxe that has less than 55% pickaxe power.
- Black Sand Blocks are now counted as a sand tile in the code; this means that Ocean biome mobs will now spawn in the Tropics.
- Fixed Primordial Ore's drops desyncing in multiplayer.
- Zircon, Onyx, Opal, and Kunzite tiles now merge with Stone.
References[ | ]
- ↑ 1.0 1.1 11.0 Discord Post
- ↑ Originally in the tConfig Avalon mod