Eternity Mode

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Eternity Mode is a higher difficulty mode in Fargo's Soul Mod, initiated by using the Mutant's Gift. The main features of the mode are its numerous changes to enemies, the environment, and bosses to increase the difficulty of the game. Many common enemies behave in different ways and have new attacks, bosses have many more additional changes, and a wide variety of old and new debuffs are employed to inhibit the player.

Conversely, Eternity Mode also provides various quality of life changes and other incentives. Certain items that are normally non-renewable become available as rare drops and many bosses drop helpful items such as crates or potions. Additionally, each boss and event has a unique item associated with it that is exclusive to Eternity Mode, all of which eventually combine into a powerful soul accessory.

General Changes[edit | edit source]

  • A Mutant Statue generates near the player's spawn in newly-created worlds.
  • Turning on Eternity Mode always activates Expert Mode as well.
  • The Deviantt has new dialogue to provide tips and warnings for the player, lines change with progression.
  • Spawn rates are multiplied by 1.1x and max spawns are multiplied by 1.25x.
  • Bosses take up additional NPC slots so less normal enemies can spawn while a boss is alive.
  • Bosses will drop their summon item when spawned if they have not been defeated yet. This includes Betsy and the Sibling Bosses.
  • All bosses will prevent other bosses from naturally spawning, except during a blood moon.
  • All mobs drop 40% more coins (this stacks with Expert Mode's x2.5, total x3.5).
  • Falling far enough to receive fall damage inflicts Dazed for 2 seconds. Fall damage immunity prevents it entirely.
  • Lightning bolts do increased damage and inflict Electrified.
  • Water always inflicts Lethargic when submerged unless the player has a buff or accessory that allows them to swim.
  • Crystal Bullets can only shatter up to 2 times per second.
  • Slimed debuff slows the player and shortens their jump height.
  • Shadowflame debuff causes damage over time (which it does not do in vanilla because it cannot normally be inflicted to players).
  • Flame Traps and Geysers always inflict On Fire!
  • Using the Nurse during a boss fight causes the Recovering debuff, disabling the Nurse for its duration
  • On Fire! wears off faster when the player is above ground and not in front of any background walls during the rain.

Weapon Changes[edit | edit source]

  • Increased the following weapons damage by 33%:
  • Increased the following weapons damage by 25%:
  • Decreased the following weapons' damage by 33%:
  • Decreased the following weapons' damage by 25%:
  • Decreased the following weapons' damage by 15%:
  • The following items have their attack speed increased by 33%:
  • The following items have their attack speed reduced by 33%:

Biome Debuffs[edit | edit source]

Many biomes in the game inflict debuffs onto the player:

Biome debuffs can be collectively prevented by equipping the Pure Heart or its upgrades. Debuffs caused by entering water can be prevented with Mutant Antibodies.

Debuffs[edit | edit source]

Icon Name Effect Tooltip
Fargo's Mod/Abominable Fang Abominable Fang -20 Defense, -20 health per second when moving and -8 when not, life regen and lifesteal disabled. The power of Eternity Mode compels you
Fargo's Mod/Abominable Presence Abominable Presence -15 Defense, -15% damage reduction, dodges and lifesteal disabled, life regen reduced. Defense, damage reduction, and life regen reduced; Moon Leech effect; Chaos State effect
Fargo's Mod/Antisocial Antisocial Disables minions, pets, and light pets, -50% minion damage. You have no friends
Fargo's Mod/Atrophied Atrophied -99% Melee damage, crit chance reduced, melee weapons are silent. Your muscles are deteriorating
Fargo's Mod/Berserked Berserked Forces player to attack continuously. Cannot switch away from current item if it can be used. You cannot control yourself
Fargo's Mod/Bloodthirsty Bloodthirsty Massively increased spawn rates. Hugely increased enemy spawn rate
Fargo's Mod/Clipped Wings Clipped Wings Wings and rocket boots no longer work. You cannot fly or use rocket boots
Fargo's Mod/Crippled Crippled Running and effects such as Hermes Boots no longer work. You cannot run
Fargo's Mod/Curse of the Moon Curse of the Moon Reduces defense by 10, reduces damage reduction by 10%, and inflicts damage over time. The moon's wrath consumes you
Fargo's Mod/Defenseless Defenseless Reduces defense by 30 and removes all damage reduction. Disables Beetle Endurance, Cross Necklace, and Cobalt Shield effects. Your guard is completely broken
Fargo's Mod/Flames of the Universe Flames of the Universe Effects of Shadowflame, On Fire, Cursed Inferno, Frostburn, and Burning. The heavens themselves have judged you
Fargo's Mod/Flipped Flipped Gravity is reversed and cannot be restored to normal until debuff wears off. Your gravity is reversed
Fargo's Mod/Fused Fused Player explodes when the debuff wears off, taking heavy damage dependent on the player's max life. Can be safely removed by the Nurse. You're going out with a bang
Fargo's Mod/God Eater God Eater All defense and damage reduction removed. Player takes obscenely high damage over time. Your soul is cursed by divine wrath
Fargo's Mod/Guilty Guilty Damage is reduced by 25%. Weapons dulled by the guilt of slaying innocent critters
Fargo's Mod/Hexed Hexed Attacks heal enemies. Your attacks heal enemies
Fargo's Mod/Infested Infested Exponential damage over time. If this debuff is applied to the player when it was already applied for a shorter duration, it will deal exponentially higher damage that decreases as it approaches the original duration and then increases again as it wears off. This can only get worse
Fargo's Mod/Ivy Venom Ivy Venom -6 health per second. Reapplication of this debuff will add onto its timer; after passing 20 seconds, the debuff will turn into Infested. Losing life, will become Infested at 20 seconds
Fargo's Mod/Jammed Jammed Ranged weapons shoot harmless confetti. Your ranged weapons are faulty
Fargo's Mod/Lethargic Lethargic All items are slower to use. Your weapons feel sluggish
Fargo's Mod/Lightning Rod Lightning Rod Hostile lightning portals repeatedly spawn above the player. You attract thunderbolts
Fargo's Mod/Living Wasteland Living Wasteland Damage over time to the player and nearby NPCs, including Town NPCs. Everyone around you turns to rot
Fargo's Mod/Lovestruck Lovestruck Attacking Nymphs will heal them instead of damaging them. You are in love!
Fargo's Mod/Low Ground Low Ground Platforms the player is standing on will be actuated; negates the effects of Water Walking Potion, Water Walking Boots and upgrades Cannot stand on platforms or liquids
Fargo's Mod/Marked for Death Marked for Death Multiplies all damage received by 3. Just don't get hit
Fargo's Mod/Mutant Fang Mutant Fang High damage over time, life regen, lifesteal, and dodging disabled, -40 defense, -20% damage reduction, -10% damage, -20% max health, Mutant Presence effect, increased Healing Potion cooldown. The power of Eternity Mode compels you
Fargo's Mod/Mutant Nibble Mutant Nibble Completely disables all healing. This cannot be circumvented in any way whatsoever. You cannot heal at all
Fargo's Mod/Mutant Presence Mutant Presence Defense, damage reduction, and life regen reduced; all soul toggles disabled; Chaos State effect
Fargo's Mod/Nullification Curse Nullification Curse Disables Black Belt, Titanium armor set bonus, and Hallowed Enchantment's shield. The player can only damage Moon Lord with weapons from a corresponding class. You cannot dodge and Moon Lord has cycling damage type immunities!
Fargo's Mod/Oceanic Maul Oceanic Maul Reduces defense by 30 and damage reduction by 30%. Reduces max life while applied; this reduction is amplified whenever Oceanic Maul is applied again. Defensive stats and max life are savaged
Fargo's Mod/Oceanic Seal Oceanic Seal Disables Supersonic Soul's high speed mode and has the effects of Moon Leech and Nullification Curse. The player is trapped near Duke Fishron. No dodging, no lifesteal, no supersonic, no escape
Fargo's Mod/Purified Purified Removes all buffs on the player. Ignores debuffs. You are cleansed
Fargo's Mod/Recovering Recovering Player is unable to heal at the Nurse. The Nurse cannot heal you again yet
Fargo's Mod/Reverse Mana Flow Reverse Mana Flow Reduces magic damage by 150%, reduces magic weapon use speed, and using a magic weapon inflicts damage to the player based on the weapon's mana cost and damage. Your magic weapons cost life instead of mana
Fargo's Mod/Rotting Rotting Minor reduction to all stats and damage over time. Your body is wasting away
Fargo's Mod/Squeaky Toy (debuff) Squeaky Toy All of your attacks do 1 damage and squeak. Your attacks are squeaky toys!
Fargo's Mod/Stunned Stunned Player cannot move. You're too dizzy to move
Fargo's Mod/Swarming Swarming All nearby Hornets gain the ability to attack the player through walls for its duration. Hornets are attacking from every direction!
Fargo's Mod/Unstable Unstable Random teleportation to nearby locations. You don't quite fit into reality

Enemy Changes[edit | edit source]

ForestForest[edit | edit source]

NightNight[edit | edit source]

DesertDesert[edit | edit source]

SnowSnow[edit | edit source]

The CorruptionThe Corruption[edit | edit source]

The CrimsonThe Crimson[edit | edit source]

JungleJungle[edit | edit source]

OceanOcean[edit | edit source]

MeteorMeteor[edit | edit source]

  • Meteorite can’t be blown up until Post-Skeletron
  • Meteor HeadMeteor Heads have an aura of Burning and dash at the player in close range
  • CoriteCorites may spawn post Golem

DungeonDungeon[edit | edit source]

SpaceSpace[edit | edit source]

CavernsCaverns[edit | edit source]

Glowing Mushroom biomeGlowing Mushroom biome[edit | edit source]

GraniteGranite[edit | edit source]

MarbleMarble[edit | edit source]

Spider NestSpider Nest[edit | edit source]

The UnderworldThe Underworld[edit | edit source]

The HallowThe Hallow[edit | edit source]

Jungle TempleJungle Temple[edit | edit source]

RainRain[edit | edit source]

Blood MoonBlood Moon[edit | edit source]

Goblin ArmyGoblin Army[edit | edit source]

  • Breaking 2+ Shadow Orbs immediately triggers Goblin Invasion if possible and haven't beat Goblins.
  • All Goblins inflict Living Wasteland and drop a spiky ball when killed after defeating the first invasion
  • Goblin WarriorGoblin Warriors have knockback immunity.
  • Goblin SorcererGoblin Sorcerers inflict Shadowflame and can teleport away even while being attacked. Their chaos balls become invunerable in Hardmode
  • Goblin ThiefGoblin Thieves steal your held item, inflict Midas, and have increased speed
  • Goblin SummonerGoblin Summoners have a large aura of Shadowflame that fires additional Chaos Balls and explode into a ton of Spiky Balls when killed
  • Shadowflame ApparationShadowflame Apparations have a small aura of Shadowflame and inflict Shadowflame
  • Defeating Goblins for the first time spawns the Abominationn.

SandstormSandstorm[edit | edit source]

Frost LegionFrost Legion[edit | edit source]

  • Mister StabbyMister Stabby inflicts Chilled and Marked for Death and starts off stealthed and will unstealth on hit. After being unstealthed, Mister Stabby moves faster
  • Snow BallaSnow Ballas inflict Frostburn and Chilled and they move/attack twice as fast. Their snowballs inflict Frozen
  • Snowman GangstaSnowman Gangstas inflict Frostburn and Chilled and they fire a shotgun spread of bullets which ignore tiles and inflict Chilled

Pirate InvasionPirate Invasion[edit | edit source]

Solar EclipseSolar Eclipse[edit | edit source]

Pumpkin MoonPumpkin Moon[edit | edit source]

Frost MoonFrost Moon[edit | edit source]

Martian MadnessMartian Madness[edit | edit source]

Old One's ArmyOld One's Army[edit | edit source]

Lunar EventsLunar Events[edit | edit source]

  • All four Lunar Pillars inflict a set of debuffs by proximity, disabling all damage types except their own corresponding class
  • Pillars have 40000 life and deal contact damage which inflicts Curse of the Moon

Solar PillarSolar Pillar[edit | edit source]

  • The Solar Pillar's normal projectiles ignore tiles, home in slightly, and ignore Inferno Potion
  • Once it's shield is down, the Solar Pillar shoots 6-spreads of cultist's homing fireballs
  • DrakomireDrakomires and Drakomire RiderDrakomire Riders inflict Feral Bite and On Fire!
  • SelenianSelenians inflict On Fire and Ichor, are immune to knockback, gain extremely high defense when spinning, and initiates another spin attack when damaged during a spin
  • DrakanianDrakanians throw their Daybreak at you and becomes a Selenian when killed
  • SrollerSrollers are larger and have 4200 life
  • SrollerSrollers and DrakanianDrakanians inflict Burning and On Fire
  • CoriteCorites have an aura of Burning and inflict Slow and On Fire
  • CrawltipedeCrawltipedes inflicts On Fire and Defenseless. Their tails shoots a jet of flames and is immune to traps

Vortex PillarVortex Pillar[edit | edit source]

Nebula PillarNebula Pillar[edit | edit source]

Stardust PillarStardust Pillar[edit | edit source]

Boss Changes[edit | edit source]

Upon activating Eternity Mode, all vanilla bosses will have new recolored sprites, inspired by existing enemies in Terraria, as well as references to other media. For example, the recolored Queen Bee is a reference to her early concept art sprite, while the recolored Skeletron is a reference to the Lich boss from Enter the Gungeon.

The recolors can be disabled if Eternity Mode is disabled, or the recolor configuration option is set to false.

King SlimeKing Slime[edit | edit source]

King Slime (Fargo's Mod).png

The recolored sprite for Eternity Mode King Slime is based on Rainbow Slimes.

  • Drops Slimy Crown when spawned if it has not yet been defeated
  • Inflicts Slimed
  • Rains slime balls from the sky directed at the player whenever it lands from a jump
  • Below half health, causes an even spread rain of spikes that takes up a large area
  • Enrages if the player spends more than ten seconds completely above it, constantly spraying spikes and slime balls at the player. King Slime will un-enrage once the player returns to its elevation
  • May spawn on the surface during Slime Rain after Eater of Worlds/Brain of Cthulhu is defeated
    • May spawn on the surface during the day in hardmode and has an increased spawn rate during Slime Rain

Eye of CthulhuEye of Cthulhu[edit | edit source]

Eye of Cthulhu (Fargo's Mod).png Eye of Cthulhu 2 (Fargo's Mod).png

The recolored sprite for Eternity Mode Eye of Cthulhu is based on True Eye of Cthulhu.

Eater of WorldsEater of Worlds[edit | edit source]

Eater of Worlds (Fargo's Mod).png

The recolored sprite for Eternity Mode Eater of Worlds is based on the Brain of Cthulhu.

  • Drops Wormy Food when spawned if it has not yet been defeated
  • Inflicts Rotting and Cursed Inferno on contact
  • Body and tail damage increased to 40 and 34, respectively
  • All heads breathe Cursed Flames
  • Body segments turn into Eater of Souls on death
    • Eaters of Souls have 50% life and drop extremely little loot during the Eater of Worlds fight
  • Vile Spit inflicts Rotting and cannot be destroyed
  • May spawn in the Corruption after Skeletron is defeated

Brain of CthulhuBrain of Cthulhu[edit | edit source]

Brain of Cthulhu (Fargo's Mod).png

The recolored sprite for Eternity Mode Brain of Cthulhu is based on the Eater of Worlds.

  • Drops Red Stained Spine when spawned if it has not yet been defeated
  • Has 2125 Life
  • Inflicts Poisoned, Darkness, Bleeding, Slow, Weak, and Broken Armor
  • Immune to debuffs and illusions appear on the minimap
  • Periodically inflicts Confused and shoots accelerating laser bursts in phase 2
  • Summons a shadow clone to also attack the player in phase 2
  • Spams harmless, purely visual illusions around the screen in phase 2
  • Creepers have 250 life, shoot ichor shots, and inflict Poisoned, Darkness, Bleeding, Slow, Weak, and Broken Armor.
    • The ichor shots from the creepers have unique behavior compared to normal ichor streams; they accelerate, slightly home, deaccelerate, and repeat. As more creepers die, the ichor shots are shot more rapidly.
  • May spawn in the Crimson after Skeletron is defeated

Queen BeeQueen Bee[edit | edit source]

Queen Bee (Fargo's Mod).png

The recolored sprite for Eternity Mode Queen Bee is based on its early concept art.

  • Drops A Bee In My Nation when spawned if it has not yet been defeated
  • Inflicts Infested and Swarming
  • Spawns Hornets along with Bees
  • Periodically shoots rings of stingers
  • At 66% HP, spawns a Royal Subject - a smaller Queen Bee with lower max life that only dashes
  • While Royal Subjects are alive, no longer dashes and doesn't spawn bees
  • Under 50% HP, stops shooting rings of stingers, throws hives that burst into bees and hornets (throws them faster if no Royal Subjects are alive), and gains the ability to spray homing bees that force you to stay either above her or below her
  • At 33% HP, spawns two Royal Subjects
  • May spawn in the Jungle in hardmode

SkeletronSkeletron[edit | edit source]

Skeletron (Fargo's Mod).png

The recolored sprite for Eternity Mode Skeletron is based on the Lich from Enter the Gungeon.

  • Drops Suspicious Skull when spawned if it has not yet been defeated
  • Inflicts Lethargic and Defenseless
  • Hands inflict Dazed and Lethargic
  • Sprays rings of bones which inflict Lethargic while spinning, bone velocity increases as life decreases
  • Enters phase 2 at 75% health. In phase 2:
    • Shoots spreads of homing Baby Guardians when spinning
    • Shoots extremely wide spreads of Baby Guardians when not spinning
  • When initially killed, recovers to 50 life and enters Dungeon Guardian state, having a brief startup where it slowly accelerates until full speed
  • Skull projectiles may inflict Cursed
  • May spawn in the Dungeon at night during hardmode

Wall of FleshWall of Flesh[edit | edit source]

Wall of Flesh (Fargo's Mod).png

The recolored sprite for Eternity Mode Wall of Flesh is based on The Hallow.

  • Drops Fleshy Doll when spawned if it has not yet been defeated
  • Has 16800 life
  • Inflicts Burning and Unstable
  • Inflicts The Tongue on players that run too far away
  • Mouth has 1206 defense
  • Eyes fire a tile-piercing Divine Deathray that inflicts Flipped and Confused
  • One eye is always invulnerable, alternating every 9 seconds
  • Enters phase 2 below 50% life. In phase 2, it alternates between spewing ichor down the arena and firing jets of cursed inferno back up the arena
  • Lasers ignore tiles
  • Lasers and ichor inflict On Fire!
  • The Hungry go through blocks while flying
  • The Hungry inflict Crippled
  • If no players are nearby, moves insanely fast to quickly traverse the Underworld and despawn
  • Enters Phase 3 below 10%% life, while in Phase 3:
    • Stops firing regular lasers entirely
    • Shoots deathrays much more quickly
    • World evil attacks are twice as fast

The Twins The TwinsThe Twins[edit | edit source]

Retinazer (Fargo's Mod).png Spazmatism (Fargo's Mod).png

The recolored sprite for the Eternity Mode Twins is based on Dark Matter from Kirby

  • Drops Some Kind of Metallic Eye when spawned if it has not yet been defeated
  • Spawn in phase 2
  • Retinazer has 36000 life
  • Retinazer lasers accelerate and inflict Ichor
  • Enter phase 3 at 50% life. In phase 3:
    • Spazmatism moves at 110% speed
    • Spazmatism breathes cursed flames while charging when Retinazer is in normal AI
    • Spazmatism spins beside Retinazer while firing a wheel of cursed flames when Retinazer is deathray spinning
    • Retinazer periodically stops in place and fires a deathray in a full circle. This deathray inflicts Burning
    • Retinazer gains a reverse aura of Burning
  • When one of the Twins are are brought to 1 life, they become invulnerable and begin shooting dark stars. They become vulnerable when both Twins are at 1 life
  • May spawn on the surface at night post-Plantera, increased chance during Blood Moons

The DestroyerThe Destroyer[edit | edit source]

The Destroyer (Fargo's Mod).png
  • Drops Some Kind of Metallic Worm when spawned if it has not yet been defeated
  • Contact with the boss inflicts Lightning Rod
  • Body segments with dim lights shoot V-spreads of Dark Stars. The rate of fire and velocity increase as life decreases
  • Enters phase 2 at 75% life, gaining the ability to fly, coil, and increased speed as health decreases
    • While coiling he fires inward accelerating lasers
    • The amount of lasers in coil increases as life decreases
  • Probes never drop hearts and cannot shoot during a coil
  • May spawn on the surface at night post-Plantera, increased chance during Blood Moons

Skeletron PrimeSkeletron Prime[edit | edit source]

Skeletron Prime (Fargo's Mod).png
  • Drops Some Kind of Metallic Skull when spawned if it has not yet been defeated
  • Has 50400 life
  • Head inflicts Defenseless and shoots bursts of rockets that inflict Dazed and Defenseless
  • Immune to traps
  • Limbs are completely immune to damage
  • Prime Cannon shoots cannonballs more frequently and periodically shoots Dark Stars
  • Cannonballs can hurt the player while airborne and inflict Defenseless
  • Prime Vice inflicts Stunned
  • Enters phase 2 at 75% life. In phase 2:
    • Gains four additional limbs that attack by swiping diagonally
    • Limbs become stronger and faster
    • Skeletron Prime moves faster overall and becomes much faster when spinning
    • Shoots rings of dark stars instead of rockets while spinning
    • Main limbs will stretch out and spin when Prime spins in phase 2
      • They can reach out further if you escape the circle
  • When brought to zero life, regains 100 more life, loses all limbs, and enters Dungeon Guardian mode
  • May spawn on the surface at night post Plantera, increased chance during Blood Moons

PlanteraPlantera[edit | edit source]

Plantera (Fargo's Mod).png

The recolored sprite for Eternity Mode Plantera is based on Glowing Mushrooms.

  • Drops Plantera's Fruit when spawned if it has not yet been defeated
  • Has 52500 life
  • Inflicts Poisoned, Ivy Venom, and Infested with all attacks. Extends duration of Ivy Venom when player is already affected
  • If Ivy Venom duration exceeds 20 seconds, transfers its entire duration to Infested, killing the player extremely quickly
  • Is always protected by a barrier of Crystal Leaves that destroy any non-minion projectiles
  • Hooks deal no contact damage
  • In phase 2:
    • Leaves behind Dicer mines
    • Plantera’s Hooks track the player very aggressively
    • Gains drastically increased defense, speed, and continues shooting seeds and spiky balls while player is envenomed
    • Spawns an additional ring of Crystal Leaves that do not shoot, but spiral in and out
  • Tentacle HP decreased to 1
  • Has 75% damage resistance against Fetid Baghnakhs
  • May spawn in the underground Jungle post-Golem

GolemGolem[edit | edit source]

Golem (Fargo's Mod).png

The recolored sprite for Eternity Mode Golem is based on Sans from Undertale.

  • Drops Lihzahrdy Power Cell when spawned if it has not yet been defeated
  • Body has 10% Damage Resistance, 40500 life and inflicts Broken Armor and Marked for Death
  • Immune to traps
  • Regenerates 180 life per second
  • Attacks inflict Defenseless, Broken Armor, and Withered Armor
  • Fists regenerate 9999 life per second, are much larger, and destroy non-minion projectiles on contact
  • Eye Beams accelerate
  • Flying Head moves more quickly and periodically sweeps a deathray across the floor
  • Body scatters spiky balls
  • Stomps cause geysers to erupt from the ceiling or boulders to rain from above
  • Passively inflicts Low Ground
  • When outside the Jungle Temple:
    • Body moves much faster
    • Body sprays more spiky balls with greater speed
    • Fists create explosions
    • Stomps always create both geysers and boulders
    • Fire attacks inflict Burning

Duke FishronDuke Fishron[edit | edit source]

Duke Fishron (Fargo's Mod).png

The recolored sprite for Eternity Mode Duke Fishron is based on the Pigron mount.

  • Drops Truffly Worm when spawned if it has not yet been defeated
  • Always moves 25% faster
  • All attacks inflict Oceanic Maul
    • Attacks reduced max life by 10 per hit, 50 on direct contact
  • Inflicts Defenseless, Feral Bite, and Mutant Nibble
  • Sharkrons inflict Defenseless and Mutant Nibble
  • Emits Detonating Bubbles while dashing
  • Detonating Bubbles are immune to Inferno Potion
  • Creates a ring of Razorblade Typhoons when summoning Sharknados
  • Sharkrons have increased defensive stats and are immune to On Fire
  • Regenerates to 100% life and is invulnerable while entering phase 2
  • Creates an additional spiral of Detonating Bubbles while spinning in phase 2
  • Spawns two Sharknados and a ring of Razorblade Typhoons with every Cthulhunado in phase 2
  • Regenerates to 33% life and becomes immune to debuffs while entering phase 3
  • Increased damage but loses all defense in phase 3
  • Cannot be killed before entering phase 3
  • Creates rings of Razorblade Typhoon with each teleport in phase 3
  • Immune to Valhalla knockback
  • Enrage is amplified and attacks extremely aggressively outside Ocean
  • May spawn in the Ocean after being defeated

BetsyBetsy[edit | edit source]

Betsy (Fargo's Mod).png

The recolored sprite for Eternity Mode Betsy is based on the Ender Dragon from Minecraft.

  • Drops Dragon's Egg when spawned if it has not yet been defeated
  • Inflicts Withered Armor and Withered Weapon with all attacks
  • Inflicts Mutant Nibble on contact
  • Inflicts On Fire! and Burning with fire attacks
  • Shoots a circular barrage of Sky Dragon Fury blasts that inflict Electrified when roaring
    • These blasts turn into slow moving, lingering electric fields after a set distance. If the player is outside the ring of electric fields, they spam even more blasts
  • Sprays much more fire during flame breath attack
  • Rains down several homing Phantom Phoenixes during fireball attack
  • Has a phase 2 at 50% life. In phase 2:
    • Shoots three circular barrages of Sky Dragon Fury blasts instead of just one
    • Sprays more fire during flame breath
    • Rains down even more Phantom Phoenixes during fireball attack
  • May spawn in Underworld after being defeated

Lunatic CultistLunatic Cultist[edit | edit source]

Lunatic Cultist (Fargo's Mod).png

The recolored sprite for Eternity Mode Lunatic Cultist is based on the Solar Cultist set.

  • Drops Zealot's Possession when spawned if it has not yet been defeated
  • Has 60000 life
  • Inflicts permanent Chaos State throughout the fight
  • Removed contact damage from Cultist himself
  • Summoning ritual produces an arena of Phantasmal Eyes that inflict Curse of the Moon and prevent escape
  • Reworked rituals:
    • The player is now in the middle of the ritual while the cultists circle and track the player
    • The arena is respawned whenever a ritual starts and keeps moving with the player until the ritual is over
    • Both the Phantasm Dragon and Ancient Vision are spawned if the player does not choose the correct cultist
    • Cultist clones do not disappear even if the correct cultist is chosen
  • Cultist Clones have new supporting attacks based on Lunatic Cultist's attack
    • Homing fireballs support is Solar Fragments shot by each clone
    • Ice Mist support is Frost Waves shot by each clone
    • Lightning orb support is a bolt of lightning shot by each clone
    • Ancient Light support is a rain of Flow Invader shots
    • Ancient Doom support is nebula spheres shot by each clone
  • Phantasmal Dragon inflicts Curse of the Moon, Clipped Wings, and Mutant Nibble
  • Ancient Doom has 2500 life, spins about as it spawns in, doesn't deal contact damage, and inflicts Marked for Death
  • Ancient Light inflicts Purified
  • Lightning Orb inflicts Lightning Rod
  • Lightning Bolts inflict Electrified
  • Ice Mist inflicts Frozen and Chilled
  • Fireball inflicts On Fire!
  • Enters phase 2 at 50% HP. In phase 2:
    • Cultists spin around the player faster
    • Shoots a slow-moving ring of fireballs instead of fast homing ones. No Solar Fragment support in phase 2
    • Lightning orb support is vortex portals that hover above the player and rain down bolts
    • Ice Mist support is an extremely fast burst of Frost Waves on both sides of the player
    • Ritual also summons a Celestial Pillar that Lunatic Cultist slam dunks on the player. The pillar is selected based on how much damage he has taken from each class throughout the fight. On hit, the pillar inflicts Stunned, Marked for Death, launches the player back even if they have knockback immunity, and applies the debuff that seals its corresponding damage type. The pillar explodes into Celestial Fragments that inflict the class-sealing debuff (Atrophied, Jammed, Reverse Mana Flow, or Antisocial) and Hexed. More celestial fragments are spawned if the wrong cultist is chosen in the ritual
  • May spawn in the Dungeon after being defeated

Moon LordMoon Lord[edit | edit source]

Moon Lord (Fargo's Mod).png

The recolored sprite for Eternity Mode Moon Lord is based on the Sun Lord from the Terraria Fan Ideas Wiki.

  • Drops Celestially Sigil when spawned if it has not yet been defeated
  • Passively inflicts Nullification Curse, granting him immunity to all attacks that do not belong to a specific damage type. This weakness changes periodically and is indicated by rings of fragments of their respective class that count down
  • Produces an arena of Phantasmal Eyes that inflict Curse of the Moon and prevent escape
  • Head has halved life
  • Inflicts Curse of the Moon with all attacks
  • Phantasmal Spheres accelerate and have a trajectory telegraph
  • Phantasmal Bolts are now fired in dense spreads, accelerate, and have homing after a certain distance
  • Phantasmal Eye homing is much slower
  • Moves a lot slower
  • Removed contact damage entirely
  • True Eyes are always synchronized and attack slower until core is exposed
  • Once core is exposed:
    • Sockets will shoot Phantasmal Deathrays
    • Vulnerability changes faster
    • Inflicts Mutant Nibble instead of Moon Bite
    • Shoots sprays of fireballs from each socket while vulnerable to melee
    • Shoots lightning bolts while vulnerable to ranged
    • Shoots spreads of Nebula lasers from each socket while vulnerable to magic
    • Shoots faster Ancient Lights from each socket while vulnerable to summon
    • Shoots Phantasmal Sphere Rings while vulnerable to all damage
  • Drops more Luminite Ore
  • May spawn in space after being defeated

Souls Bosses[edit | edit source]

In addition to modified existing bosses, Eternity Mode drastically increases the power of bosses introduced by Fargo's Souls Mod.


Fargo's Mod/Deviantt (boss)Deviantt (boss)[edit | edit source]

Deviantt (boss) (Fargo's Mod).png
Deviantt Trophy (Fargo's Mod).png
Deviantt's Curse (Fargo's Mod).png

The Deviantt is a Pre-Hardmode boss version of the town NPC with 7,000 / 14,000 health. It is summoned by using a Deviantt's Curse.

It attacks the player with moves reminiscent of various rare enemies. When defeated, it drops Deviating Energy, a crafting material used for Accessories made from combined Eternity Mode drops. It also drops the Sparkling Adoration.

  • Inflicts Deviant Presence, which multiplies damage taken by friendly NPCs by 8
  • Performs one strong attack in between every three weak attacks
  • Strong attacks additionally summon an arena that prevents escape
  • Heals to full health when entering its second stage
  • In stage two, Deviantt only does two weak attacks between each strong attack

Fargo's Mod/Abominationn (boss)Abominationn (boss)[edit | edit source]

Abominationn (boss) (Fargo's Mod).png
Abominationn Trophy (Fargo's Mod).png
Abominationn's Curse (Fargo's Mod).png

The Abominationn is a post-Moon Lord boss version of the town NPC with 700,000 / 1,400,000 health. It is summoned by using an Abominationn's Curse.

It attacks the player with moves reminiscent of various event bosses. When defeated, it drops Abominable Scales, a crafting material used for various weapons. It also drops the Abominable Wand.

  • Passively inflicts Abominable Presence
  • Attacks inflict Abominable Fang
  • Heals to full health when entering its second stage
  • Uses strong paired attacks in its second stage

Fargo's Mod/Mutant (boss)Mutant (boss)[edit | edit source]

Mutant (boss) (Fargo's Mod).png
Mutant Trophy (Fargo's Mod).png
Abominationn Voodoo Doll (Fargo's Mod).png

The Mutant is a post-Moon Lord boss version of the town NPC with 3,700,000 / 7,700,000 health (377,000,000 if enraged). It is summoned by either dropping an Abominationn Voodoo Doll into lava while both Mutant and Abominationn are alive or by using a Mutant's Curse.

It attacks the player with moves reminiscent of other Eternity Mode boss changes, as well as various boss weapons. It is a difficult encounter even with the most powerful equipment, but drops the Mutant Eye, and Eternal Energy when defeated, which is a powerful crafting material used to craft the Soul of Eternity.

  • Attacks inflict Mutant Fang
  • Heals to full health when entering its second stage
  • Second stage moveset is massively expanded to include many more new attacks
  • Gains a third stage at 1 life to launch a final desperation attack

Items & Loot[edit | edit source]

Vanilla Item Drops[edit | edit source]

Drops
Item Chance Obtained from
BlindfoldBlindfold 2% Demon
Adhesive BandageAdhesive Bandage 2% Piranha
Trifold MapTrifold Map 2% Derpling
SeashellSeashell
StarfishStarfish
5% Crab Squid Sea Snail
Water BoltWater Bolt 2% Dark Caster
Lava CharmLava Charm 1% Lava Slime
Flying CarpetFlying Carpet 2% Desert Spirit
Desert FossilDesert Fossil 33% Basilisk Sand Poacher Lamia Ghoul
StingerStinger 50% Moss Hornet
Spider EggSpider Egg 2% Black Recluse
Truffle WormTruffle Worm 5% Fungi Bulb Giant Fungi Bulb Anomura Fungus Mushi Ladybug Fungo Fish Spore Zombie.png Mushroom Zombie.png
Sky CrateSky Crate 100% Wyvern Head.png
Defender MedalDefender Medal 100% Dark Mage Ogre
Goodie BagGoodie Bag 100% Map Icon Mourning Wood.png Map Icon Pumpking.png
Bloody MacheteBloody Machete 10% Map Icon Mourning Wood.png
Bladed GloveBladed Glove 10% Map Icon Pumpking.png
PresentPresent 100% Map Icon Everscream.png Map Icon Santa-NK1.png Map Icon Ice Queen.png
Herb BagHerb Bag
Wooden CrateWooden Crate
100% King SlimeKing Slime
Wooden CrateWooden Crate 100% Eye of CthulhuEye of Cthulhu
Corrupt CrateCorrupt Crate 100% Eater of WorldsEater of Worlds
Crimson CrateCrimson Crate 100% Brain of CthulhuBrain of Cthulhu
Jungle CrateJungle Crate 100% Queen BeeQueen Bee
Dungeon CrateDungeon Crate 100% SkeletronSkeletron
Hallowed CrateHallowed Crate 100% Wall of FleshWall of Flesh
Fallen StarFallen Star
Iron CrateIron Crate
100% The Twins The TwinsThe Twins
The DestroyerThe Destroyer
Skeletron PrimeSkeletron Prime
Life FruitLife Fruit
Jungle CrateJungle Crate
100% PlanteraPlantera
Golden CrateGolden Crate 100% GolemGolem
Golden CrateGolden Crate 100% BetsyBetsy
BaconBacon
Golden CrateGolden Crate
100% Duke FishronDuke Fishron

Unique Drops[edit | edit source]

Drops
Item Type Chance Obtained from Effect
Fargo's Mod/Squeaky ToySqueaky Toy Accessory / Crafting material 2% Corrupt Bunny Crimtane Bunny Corrupt Goldfish Crimtane Goldfish Corrupt Penguin Vicious Penguin Grants immunity to Squeaky Toy and Guilty
Attacks have a chance to squeak and deal 1 damage to you
Fargo's Mod/Rabies ShotRabies Shot Consumable 10% Cave Bat Jungle Bat Hellbat Ice Bat
Giant Bat Illuminant Bat Lava Bat Giant Flying Fox Vampire
Cures Feral Bite
Fargo's Mod/Cracked GemCracked Gem Crafting Material 20% Nymph Pinky Doctor Bones Undead Miner Tim Dungeon Slime Used to craft Deviantt's Curse
Fargo's Mod/Nymph's PerfumeNymph's Perfume Accessory / Crafting material 10% Nymph Grants immunity to Lovestruck, Stinky and Hexed
Your attacks occasionally produce hearts
Fargo's Mod/Tim's ConcoctionTim's Concoction Accessory / Crafting material 10% Tim Certain enemies will drop potions when defeated
Fargo's Mod/Dragon's FangDragon's Fang Accessory / Crafting material 10% Wyvern Head.png Grants immunity to Clipped Wings and Crippled
Your attacks have a 10% chance to inflict Clipped Wings on non-boss enemies
Fargo's Mod/Concentrated Rainbow MatterConcentrated Rainbow Matter Accessory / Crafting material 5% Rainbow Slime Grants immunity to Flames of the Universe
Summons a baby rainbow slime
Fargo's Mod/Frigid GemstoneFrigid Gemstone Accessory / Crafting material 10% Ice Golem Grants immunity to Frostburn
Your attacks summon Frostfireballs to attack your enemies
Fargo's Mod/Sands of TimeSands of Time Tool / Crafting material 10% Sand Elemental Works in your inventory
Grants immunity to Mighty Wind and cactus damage
You respawn twice as fast when no boss is alive
Fargo's Mod/Mystic SkullMystic Skull Tool / Crafting material 10% Rune Wizard Works in your inventory
Grants immunity to Suffocation
10% reduced magic damage
Automatically use mana potions when needed
Fargo's Mod/Tribal CharmTribal Charm Accessory / Crafting material 10% Jungle Mimic Increases defense by 6
Grants immunity to Webbed and Purified
Grants autofire to all weapons
Fargo's Mod/Ordinary CarrotOrdinary Carrot Consumable / Crafting material 1% Snow Balla Snowman Gangsta Mister Stabby Increases night vision
Minor improvements to all stats
1 minute duration
Fargo's Mod/Wretched PouchWretched Pouch Accessory / Crafting material 10% Goblin Summoner Grants immunity to Shadowflame
You erupt into Shadowflame tentacles when injured
Fargo's Mod/Security WalletSecurity Wallet Accessory / Crafting material 10% Flying Dutchman Grants immunity to Midas and enemies that steal items
Prevents you from reforging items with certain modifiers
Protected modifiers can be chosen in the toggles menu
Fargo's Mod/Golden Dipping VatGolden Dipping Vat Crafting station 6.67% Pirate Captain Used to craft Gold Critters
Fargo's Mod/Skull CharmSkull Charm Accessory / Crafting material 1% Skeleton Sniper Tactical Skeleton Skeleton Commando Diabolist Necromancer Ragged Caster Grants immunity to Dazed
Increases damage taken and dealt by 10%
Enemies are less likely to target you
Makes armed and magic skeletons less hostile outside the Dungeon
Fargo's Mod/Pumpking's CapePumpking's Cape Accessory / Crafting material 10% PumpkingPumpking Grants immunity to Living Wasteland
Increases damage and critical strike chance by 5%
Your critical strikes inflict Rotting
You may periodically fire additional attacks depending on weapon type
Fargo's Mod/Ice Queen's CrownIce Queen's Crown Accessory / Crafting material 10% Ice QueenIce Queen Increases defense by 5
Grants immunity to Frozen
Increases damage reduction by 5%
Summons a friendly super Flocko
Fargo's Mod/Saucer Control ConsoleSaucer Control Console Accessory / Crafting material 10% Martian SaucerMartian Saucer Grants immunity to Electrified
Summons a friendly Mini Saucer
Fargo's Mod/Sinister IconSinister Icon Accessory / Crafting material 100% Dungeon Guardian Prevents Eternity Mode-induced natural boss spawns
Increases spawn rate
Fargo's Mod/Slimy ShieldSlimy Shield Accessory / Crafting material 100% King SlimeKing Slime Increases defense by 2
Grants immunity to Slimed
15% increased fall speed
When you land after a jump, slime will fall from the sky over your cursor
Fargo's Mod/Agitating LensAgitating Lens Accessory / Crafting material 100% Eye of CthulhuEye of Cthulhu Grants immunity to Berserked
10% increased damage when below half HP
While dashing or running quickly you will create a trail of demon scythes
Fargo's Mod/Corrupt HeartCorrupt Heart Accessory / Crafting material 100% Eater of WorldsEater of Worlds Grants immunity to Rotting
10% increased movement speed
You spawn mini eaters to seek out enemies every few attacks
Fargo's Mod/Gutted HeartGutted Heart Accessory / Crafting material 100% Brain of CthulhuBrain of Cthulhu Grants immunity to Bloodthirsty
10% increased max life
Creepers hover around you blocking some damage
A new Creeper appears every 15 seconds, and 5 can exist at once
Fargo's Mod/The Queen's StingerThe Queen's Stinger Accessory / Crafting material 100% Queen BeeQueen Bee Grants immunity to Infested
Increases armor penetration by 10
Your attacks inflict Poisoned
Bees and Hornets become friendly
Fargo's Mod/Necromantic BrewNecromantic Brew Accessory / Crafting material 100% SkeletronSkeletron Grants immunity to Lethargic
Summons 2 Skeletron arms to whack enemies
May attract baby skeleton heads
Fargo's Mod/Pungent EyeballPungent Eyeball Accessory / Crafting material 100% Wall of FleshWall of Flesh Grants immunity to Blackout and Obstructed
Increases your max number of minions by 2
Increases your max number of sentries by 2
Fargo's Mod/Mutant's Discount CardMutant's Discount Card Consumable 100% Wall of FleshWall of Flesh Permanently reduces Mutant's shop prices by 20%
Fargo's Mod/Fused LensFused Lens Accessory / Crafting material 100% The Twins The TwinsThe Twins Grants immunity to Cursed Inferno and Ichor
Your attacks inflict Cursed Inferno and Ichor
Fargo's Mod/Remote ControlRemote Control Accessory / Crafting material 100% The DestroyerThe Destroyer Grants immunity to Electrified
Your attacks have a small chance to inflict Electrified
Fargo's Mod/Reinforced PlatingReinforced Plating Accessory / Crafting material 100% Skeletron PrimeSkeletron Prime Increases defense by 10
Grants immunity to Defenseless, Stunned, and knockback
Reduces damage taken by 10%
Fargo's Mod/Magical BulbMagical Bulb Accessory / Crafting material 100% PlanteraPlantera Grants immunity to Venom, Ivy Venom and Swarming
Increases life regeneration
Attracts a legendary plant's offspring which flourishes in combat
Fargo's Mod/Lihzahrd Treasure BoxLihzahrd Treasure Box Accessory / Crafting material 100% GolemGolem Increases defense by 8
Grants immunity to Burning, Fused and Low Ground
You erupt into spiky balls when injured
Press down in the air to fastfall
Fastfall will create a fiery eruption on impact after falling a certain distance
Fargo's Mod/Mutant AntibodiesMutant Antibodies Accessory / Crafting material 100% Duke FishronDuke Fishron Grants immunity to Wet, Feral Bite, and Mutant Nibble
Grants immunity to most debuffs caused by entering water
Grants effects of Wet debuff while riding Cute Fishron
Increases damage by 20%
Fargo's Mod/Mutant's PactMutant's Pact Consumable 100% Duke FishronDuke Fishron Permanently reduces Mutant's shop prices by 30%
Fargo's Mod/Betsy's HeartBetsy's Heart Accessory / Crafting material 100% BetsyBetsy Grants immunity to Oozed, Withered Weapon, and Withered Armor
Your critical strikes inflict Betsy's Curse
Press the Fireball Dash key to perform a short invincible dash
Fargo's Mod/Celestial RuneCelestial Rune Accessory / Crafting material 100% Lunatic CultistLunatic Cultist Grants immunity to Marked for Death
You may periodically fire additional attacks depending on weapon type
Taking damage creates a friendly Ancient Vision to attack enemies
Fargo's Mod/Celestial SealCelestial Seal Consumable 100% Lunatic CultistLunatic Cultist Permanently increases the number of accessory slots
Only usable after Demon Heart
Fargo's Mod/Galactic GlobeGalactic Globe Accessory / Crafting material 100% Moon LordMoon Lord Grants immunity to Flipped, Unstable, Distorted, and Chaos State
Allows the holder to control gravity
Stabilizes gravity in space and in liquids
Summons the true eyes of Cthulhu to protect you
Increases flight time by 100%
Fargo's Mod/Eternal EnergyEternal Energy Consumable / Crafting material 100% Fargo's Mod/Mutant (boss)Mutant (boss) Grants immunity to almost all Eternity Mode debuffs

Crafting[edit | edit source]

Crafting
Item Type Recipe Effect
Fargo's Mod/Aeolus BootsAeolus Boots Accessory Frostspark Boots + Green Horseshoe Balloon + Fargo's Mod/Eurus Socks + Fargo's Mod/Deviating Energy (10)   @   Anvil Allows Flight, super fast running, and extra mobility on ice
8% increased movement speed
Allows the holder to double jump
Increases jump height and negates fall damage
Fargo's Mod/Supreme Deathbringer FairySupreme Deathbringer Fairy Accessory Fargo's Mod/Slimy Shield + Fargo's Mod/Agitating Lens + Fargo's Mod/The Queen's Stinger + Fargo's Mod/Necromantic Brew + Hellstone Bar (10) + Fargo's Mod/Deviating Energy (5)   @   Demon Altar Increases defense by 2
Grants immunity to Slimed, Berserked, Lethargic, and Infested
Increases damage by 10% and armor penetration by 10
While dashing or running quickly you will create a trail of blood scythes
Your attacks inflict Venom
Bees and weak Hornets become friendly
May attract baby skeleton heads
Summons 2 Skeletron arms to whack enemies
Fargo's Mod/Bionomic ClusterBionomic Cluster Accessory Fargo's Mod/Concentrated Rainbow Matter + Fargo's Mod/Dragon's Fang + Fargo's Mod/Frigid Gemstone + Fargo's Mod/Sands of Time + Fargo's Mod/Squeaky Toy + Fargo's Mod/Tribal Charm + Fargo's Mod/Mystic Skull + Fargo's Mod/Security Wallet + Fargo's Mod/Ordinary Carrot + Fargo's Mod/Wretched Pouch + Fargo's Mod/Nymph's Perfume + Fargo's Mod/Deviating Energy (10)   @   Mythril Anvil Increases defense by 6
Grants immunity to Frostburn, Shadowflame, Squeaky Toy, Guilty, Mighty Wind, and Suffocation
Grants immunity to Flames of the Universe, Clipped Wings, Crippled, Webbed, and Purified
Grants immunity to Lovestruck, Stinky, Midas, and enemies that steal items
Your attacks can inflict Clipped Wings, spawn Frostfireballs, and produce hearts
You have autofire, improved night vision, and faster respawn when no boss is alive
Automatically use mana potions when needed and gives modifier protection
Attacks have a chance to squeak and deal 1 damage to you
You erupt into Shadowflame tentacles when injured
Summons a friendly rainbow slime
Fargo's Mod/Pure HeartPure Heart Accessory Fargo's Mod/Corrupt Heart + Fargo's Mod/Gutted Heart + Fargo's Mod/Volatile Energy (20) + Purification Powder (30) + Green Solution (50) + Chlorophyte Bar (5) + Fargo's Mod/Deviating Energy (10)   @   Mythril Anvil Grants immunity to Rotting and Bloodthirsty
Grants immunity to biome debuffs
20% increased movement speed and 20% increased max life
You spawn mini eaters to seek out enemies every few attacks
Creepers hover around you blocking some damage
A new Creeper appears every 15 seconds, and 5 can exist at once
Fargo's Mod/Dubious CircuitryDubious Circuitry Accessory Fargo's Mod/Fused Lens + Fargo's Mod/Remote Control + Fargo's Mod/Reinforced Plating + Hallowed Bar (5) + Fargo's Mod/Deviating Energy (10)   @   Mythril Anvil Increases defense by 6
Grants immunity to Cursed Inferno, Ichor, Lightning Rod, Defenseless, Stunned, and knockback
Your attacks inflict Cursed Inferno and Ichor
Your attacks have a small chance to inflict Lightning Rod
Two friendly probes fight by your side
Reduces damage taken by 6%
Fargo's Mod/Lump of FleshLump of Flesh Accessory Fargo's Mod/Pungent Eyeball + Fargo's Mod/Skull Charm + Spectre Bar (12) + Fargo's Mod/Deviating Energy (10)   @   Mythril Anvil Grants immunity to Blackout, Obstructed, and Dazed
Increases minion damage by 16% but slightly decreases defense
Increases your max number of minions by 2
Increases your max number of sentries by 2
The pungent eyeball charges energy to fire a laser as you attack
Enemies are less likely to target you
Makes armed and magic skeletons less hostile outside the Dungeon
Fargo's Mod/Chalice of the MoonChalice of the Moon Accessory Fargo's Mod/Magical Bulb + Fargo's Mod/Lihzahrd Treasure Box + Fargo's Mod/Celestial Rune + Solar Fragment (10) + Vortex Fragment (10) + Nebula Fragment (10) + Stardust Fragment (10) + Fargo's Mod/Deviating Energy (10)   @   Ancient Manipulator Increases defense by 8
Grants immunity to Venom, Burning, Fused, Marked for Death, and Hexed
Grants immunity to Atrophied, Jammed, Reverse Mana Flow, and Antisocial
Increases life regeneration
You periodically fire additional attacks depending on weapon type
You erupt into Ancient Visions when injured
Summons a friendly Cultist and plant to fight at your side
Fargo's Mod/Heart of the MutantsHeart of the Mutants Accessory Fargo's Mod/Pumpking's Cape + Fargo's Mod/Ice Queen's Crown + Fargo's Mod/Saucer Control Console + Fargo's Mod/Betsy's Heart + Fargo's Mod/Mutant Antibodies + Fargo's Mod/Galactic Globe + Luminite Bar (15) + Fargo's Mod/Deviating Energy (10)   @   Fargo's Mod/Crucible of the Cosmos Increases defense by 10
Grants immunity to Living Wasteland, Frozen, Oozed, Withered Weapon, and Withered Armor
Grants immunity to Feral Bite, Mutant Nibble, Flipped, Unstable, Distorted, and Chaos State
Grants immunity to Wet, Electrified, Moon Leech, Nullification Curse, and water debuffs
Increases damage, critical strike chance, and damage reduction by 10%
Increases flight time by 100%
You may periodically fire additional attacks depending on weapon type
Your critical strikes inflict Rotting and Betsy's Curse
Grants effects of Wet debuff while riding Cute Fishron and gravity control
Summons a friendly super Flocko, Mini Saucer, and true eyes of Cthulhu
Fargo's Mod/Soul of the SiblingsSoul of the Siblings Accessory Fargo's Mod/Sinister Icon + Fargo's Mod/Supreme Deathbringer Fairy + Fargo's Mod/Bionomic Cluster + Fargo's Mod/Dubious Circuitry + Fargo's Mod/Pure Heart + Fargo's Mod/Lump of Flesh + Fargo's Mod/Chalice of the Moon + Fargo's Mod/Heart of the Mutants + Fargo's Mod/Abominable Scale (15) + Fargo's Mod/Deviating Energy (15)   @   Fargo's Mod/Crucible of the Cosmos Increases defense by 30
Increases wing time by 200%, armor penetration by 50, and movement speed by 20%
Increases max life by 60%, damage by 50%, crit rate by 30%, and damage reduction by 20%
Increases life regen drastically, increases max number of minions and sentries by 10
Grants gravity control, fastfall, and immunity to knockback, all Eternity Mode debuffs, and more
Grants autofire to all weapons, modifier protection, and you automatically use mana potions when needed
Empowers Cute Fishron and makes armed and magic skeletons less hostile outside the Dungeon
Your attacks create additional attacks, hearts, and inflict a cocktail of Eternity Mode debuffs
You respawn twice as fast, have improved night vision, and erupt into various attacks when injured
Prevents boss spawns, increases spawn rate, and attacks may squeak and deal 1 damage to you
Summons the aid of all Eternity Mode bosses to your side
Fargo's Mod/Soul of EternitySoul of Eternity Accessory Fargo's Mod/Soul of the Universe + Fargo's Mod/Soul of Dimensions + Fargo's Mod/Soul of Terraria + Fargo's Mod/Soul of the Siblings + Fargo's Mod/Eternal Energy (30)   @   Fargo's Mod/Crucible of the Cosmos 200% increased all damage and attack speed, 100%
increased shoot speed
Crits deal 10x damage
Crit chance is set to 50%, Crit to increase it by 10%
At 100% every attack gains 10% life steal and you gain +10% damage and +10 defense
This stacks up to 200,000 times until you get hit
You never use ammo, mana, or consumables
Increases your maximum mana to 999, minions by 20, sentries by 10
400% increased HP, 40% damage reduction, 15 life regeneration
Grants immunity to knockback and most debuffs
Summon an impenatrable ring of death around you
You reflect all projectiles
When you die, you explode and revive with full HP
You respawn 10x as fast
All other effects of material Souls

History[edit | edit source]

  • 1.3.0: Renamed from "Masochist Mode" to "Eternity Mode".
  • 1.0.0: Balance changes, bug fixes, resprites, and Mutant boss.
  • 0.7.3: Changes and bug fixes, resprites and new descriptions for items.
  • 0.7.0: Introduced more exclusive items to flesh out Soul of Masochist and many other changes and rebalances.
  • 0.6.0: Introduced a number of new items exclusively from Eternity Mode.
  • 0.5.0.0: Split from Fargo's Mutant Mod and vastly expanded, including most Hardmode and boss changes.
  • 16.0.0.0: Several new features added primarily targeting Pre-Hardmode.
  • 14.5.0.0: Introduced.
Fargo's Soul Mod:
Slime King's Slasher (Fargo's Mod).png Weapons • Squeaky Toy (Fargo's Mod).png Accessories • True Mutant Body (Fargo's Mod).png Armor • Sands of Time (Fargo's Mod).png Tools • Celestial Seal (Fargo's Mod).png Consumables • Top Hat Squirrel (Fargo's Mod).png Town NPCs • Mutant's Gift (Fargo's Mod).png Eternity Mode • Forbidden Enchantment (Fargo's Mod).png Guides