Force of Nature

Type | Accessory – Crafting material |
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Tooltip | 'Tapped into every secret of the wilds' After taking a hit, regen is greatly increased until the hit is healed off If you take another hit before it's healed, you lose the heal in addition to normal damage Nearby enemies are ignited The closer they are to you the more damage they take When you are hurt, you violently explode to damage nearby enemies Grants immunity to Wet A miniature storm will appear after damaging enemies Icicles will start to appear around you You have a small area around you that will slow projectiles to 2/3 speed Summons a ring of leaf crystals to shoot at nearby enemies Jumping will release a lingering spore explosion All herb collection is doubled Not moving puts you in stealth While in stealth, all attacks gain trails of mushrooms Effects of Flower Boots Summons several pets |
Rarity | ![]() |
Sell | 12 ![]() |
The Force of Nature is a craftable Hardmode accessory. In depth, it provides:
Double herb collection
Grants Immunity to Wet
Grants the ability to enable stealth,
When you take damage, you explode and greatly increased regeneration until hit is healed off (if you take another hit before its healed, you will lose heal and normal damage)
You have an aura of fire dealing more damage the closer enemies are to you, snow that slow projectiles (2/3 speed), icicles that spawn over time that freeze the enemy if it is hit 10 times in a row taking 20% extra damage and five leaf crystals that shoot at enemies.
Attacks create miniature storms on enemy hit that get stronger when shot (eventually creating lightning), fire icicles towards the cursor and create mushrooms (more in stealth)
While running you create flowers
Jumping creates lingering spore explosions
Summons a pet Face monster, Crimson Heart, Baby Grinch Pet, Snowman and Truffle
Contents
Crafting[edit | edit source]
Recipe[edit | edit source]
Result | Ingredients | Crafting station |
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Used in[edit | edit source]
Result | Ingredients | Crafting station |
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History[edit | edit source]
- 1.3.9: Rework.
- 1.2.0: Fixed not spawning Chlorophyte Crystals.
- 1.1.1: Recipe updated.
- 1.0.0: Sprite updated.
- 0.10.3: Introduced.
- Fargo's Mod
- Fargo's Mod/Items of rarity 11
- Fargo's Mod/Accessory items
- Fargo's Mod/Crafting material items
- Fargo's Mod/Hardmode-only items
- Fargo's Mod/Crucible of the Cosmos
- Fargo's Mod/Craftable items
- Fargo's Mod/Entities patched in 1.3.9
- Fargo's Mod/Entities patched in 1.2.0
- Fargo's Mod/Entities patched in 1.1.1
- Fargo's Mod/Entities patched in 1.0.0
- Fargo's Mod/Entities introduced in 0.10.3