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after choosing your class via the engraving you get at the start, your skill tree is unlocked and you can access it using the adventurer's guide.

the skill tree functions in the same way any skill tree would - using skill points, which you can get by killing enemies around the world.

Skill points are earned through every level (by gaining experience).

The cost of the skill in the skill tree is shown under the skill's effect when you hover on the skill, and is either green - if you have enough skill points - or red - if you don't have enough skill points.

Warrior[ | ]

Skill Tree[ | ]

List of Skill[ | ]

Warrior
Icon Skill Type Effect Levels Level Requirements Prerequisite Points Neejjjded
My Choice is warrior! (Bismuth Mod)
My choice is warrior! Passive +5% to melee but -20% to other types of damage 1 1 Skill Point
Course of a Young Fighter (Bismuth Mod)
Course of a Young Fighter Passive +7% melee speed, +3% melee crit chance 1 My choice is warrior! 1 Skill Point
Mr. Welcome (Bismuth Mod)
Mr. Welcome Passive +1% melee damage for every town NPC (up to +15%) 1 After Eye of Cthulhu has been defeated. Course of a Young Fighter 3 Skill Points
Champion of Terraria (Bismuth Mod)
Champion of Terraria Passive +1% melee damage for every slain boss (up to +15%) 1 After Eye of Cthulhu has been defeated. Course of a Young Fighter 2 Skill Points
Fencer-Virtuoso (Bismuth Mod)
Fencer-Virtuoso Passive Increased melee speed

1: +3% melee speed

2: +3% melee speed

3: +4% melee speed

4: +4% melee speed

5: +6% melee speed

6: +8% melee speed

7: +10% melee speed

8: +10% melee speed

8 1: After Eye of Cthulhu has been defeated.

2: After Eater of Worlds or Brain of Cthulhu has been defeated.

3: ?

4: ?

5: ?

6: ?

7: ?

8: ?

Mr. Welcome or Champion of Terraria 1: 1 Skill Point2: 1 Skill Point

3: 1 Skill Point

4: 1 Skill Point

5: 2 Skill Points

6: 3 Skill Points

7: 4 Skill Points

8: 4 Skill Points

Rage Attack (Bismuth Mod)
Rage Attack Active +30% melee speed, -15% damage resistance

1 minutes 20 seconds duration, 10 minutes cooldown

1 After Eater of Worlds or Brain of Cthulhu has been defeated. Fencer-Virtuoso 2 Skill Points
Strength Exercises (Bismuth Mod)
Strength Exercises Passive Increased melee damage

1: +2% melee damage

2: +3% melee damage

3: +3% melee damage

4: +4% melee damage

5: +5% melee damage

6: +5% melee damage

6 1: After Skeletron has been defeated.

2:

3:

4:

5:

6:

Fencer-Virtuoso 1: 1 Skill Point2: 1 Skill Point

3: 1 Skill Point

4: 2 Skill Points

5: 3 Skill Points

6: 3 Skill Points

Ranger[ | ]

Skill Tree[ | ]

Skill Tree - Ranger (Bismuth Mod)

List of Skills[ | ]

Ranger
Icon Skill Type Effect Levels Level Requirements Prerequisite Points Needed
My Choice is Ranger! (Bismuth Mod)
My Choice is Ranger! Passive +5% ranged but -20% to other types of damage 1 1 Skill Point
Shooting Training (Busmuth Mod)
Shooting Training Passive +4% ranged critical chance, +6% ranged damage 1 My Choice is Ranger! 1 Skill Point
Precise Shot (Bismuth Mod)
Precise Shot Passive Increase ranged critical chance

1: +2% ranged critical chance

2: +2% ranged critical chance

3: +3% ranged critical chance

4: +3% ranged critical chance

5: +5% ranged critical chance

5 1: After Eye of Cthulhu has been defeated.

2: After Skeletron has been defeated.

3: After Wall of Flesh has been defeated.

4: After any Mechanical Bosses has been defeated.

5: After Plantera has been defeated.

Shooting Training 1: 1 Skill Point

2: 1 Skill Point

3: 2 Skill Points

4: 2 Skill Points

5: 3 Skill Points

Stop! Stun Time! (Bismuth Mod)
Stop! Stun Time! Active Your ranged attacks stun enemies for 1.5 seconds, but their defense increases threefold

25 seconds duration, 2 minutes 30 seconds cooldown

nb: you can only choose one active skill between 'Stop! Stun Time!' and 'The Energy Barrier'

1 After Eater of Worlds or Brain of Cthulhu has been defeated. Precise Shot 3 Skill Points
Numbness (Bismuth Mod)
Numbness Active Skill Upgrade Your ranged attacks stun enemies for 2 seconds, but their defense increases 1.5 times

25 seconds duration, 3 minutes cooldown

1 After Wall of Flesh has been defeated. Stop! Stun Time! 2 Skill Points
Paralysis (Bismuth Mod)
Paralysis Active Skill Upgrade Your ranged attacks stun enemies for 1.5 seconds and set their defense to 0

25 seconds duration, 2 minutes 40 seconds cooldown

1 After Plantera has been defeated. Numbness 6 Skill Points
Skilled Scout (Bismuth Mod)
Skilled Scout Passive All ranged weapons get binocular effect 1 After Eye of Cthulhu has been defeated. Precise Shot 2 Skill Points
Deft Hands (Bismuth Mod)
Deft Hands Passive You get more money for killing

1: +5% money after killing an enemy

2: +5% money after killing an enemy

3: +10% money after killing an enemy

3 1: After Skeletron has been defeated.

2: After Wall of Flesh has been defeated.

3: After any Mechanical Bosses has been defeated.

Skilled Scout 1: 1 Skill Point

2: 1 Skill Point

3: 2 Skill Points

Ranger-Assassin (Bismuth Mod)
Ranger-Assassin Passive +10% ranged critical chance, +25% ranged critical damage 1 After Wall of Flesh has been defeated. Deft Hands 3 Skill Point
Storm of Projectiles (Bismuth Mod)
Storm of Projectiles Passive Decreased use time of ranger weapons

1: 5% ranged weapon use speed

2: 10% ranged weapon use speed

3: 15% ranged weapon use speed

3 1: After Wall of Flesh has been defeated.

2: After Plantera has been defeated.

3: After Golem has been defeated.

Ranger-Assassin 1: 1 Skill Point

2: 1 Skill Point

3: 2 Skill Points

Killing Spree (Bismuth Mod)
Killing Spree Passive +10% ranged damage after killing enemy (up to 30%) 1 After Plantera has been defeated. Storm of Projectiles 3 Skill Points
Acrobat from Hell (Bismuth Mod)
Acrobat from Hell Passive +4% dodge chance and +23% ranged damage when in the underworld 1 After Wall of Flesh has been defeated. Deft Hands 2 Skill Points
Stopping Shells (Bismuth Mod)
Stopping Shells Passive 3% chance to stun an enemy for 2.5 seconds 1 After any Mechanical Bosses has been defeated. Acrobat from Hell 5 Skill Points
Duelist (Bismuth Mod)
Duelist Passive +6% dodge chance, +25% ranged damage, -15% max HP 1 After Plantera has been defeated. Stopping Shells 3 Skill Points
Armor-Piercing (Bismuth Mod)
Armor-Piercing Passive 1: +2% ranged damage

2: +3% ranged damage

3: +6% ranged damage

3 1: After Eye of Cthulhu has been defeated.

2: After Eater of Worlds or Brain of Cthulhu has been defeated.

3. After Skeletron has been defeated.

Shooting Training 1: 1 Skill Point

2: 1 Skill Point

3: 2 Skill Points

The Energy Barrier (Bismuth Mod)
The Energy Barrier Active You're surrounded by a shield that reflects projectiles (you also take damage), +25% damage resistance

1 minutes duration, 4 minutes 30 seconds cooldown

nb: you can only choose one active skill between 'Stop! Stun Time!' and 'The Energy Barrier'

1 After Eater of Worlds or Brain of Cthulhu has been defeated. Armor-Piercing 2 Skill Points
Health Boost (Bismuth Mod)
Health Boost Active Skill Upgrade +8 HP/sec, when the shield is active

1 minutes duration, 4 minutes 30 seconds cooldown

1 After Wall of Flesh has been defeated. The Energy Barrier 2 Skill Points
Impenetrable (Bismuth Mod)
Impenetrable Active Skill Upgrade 100% chance to parry a projectile

1 minutes duration, 4 minutes cooldown

1 After Lunatic Cultist has been defeated. Health Boost 4 Skill Points
Miser (Bismuth Mod)
Miser Passive 15% chance to not consume ammo 1 After Eater of Worlds or Brain of Cthulhu has been defeated. Armor-Piercing 1 Skill Point
Additional Arrow (Bismuth Mod)
Additional Arrow Passive +1 Arrow Projectile 1 After Skeletron has been defeated. Miser 3 Skill Points
Sturdy Bowstring (Bismuth Mod)
Sturdy Bowstring Passive Increased Arrow Velocity

1: +15% arrow velocity

2: +20% arrow velocity

3:+25% arrow velocity

3 1: After Wall of Flesh has been defeated.

2: After any Mechanical Bosses has been defeated.

3: After Plantera has been defeated.

Additional Arrow 1: 1 Skill Point

2: 2 Skill Points

3: 2 Skill Points

On The Edge (Bismuth Mod)
On The Edge Passive Increased arrow damage

1: +4% arrow damage

2: +6% arrow damage

3: +9% arrow damage

3 1: After any Mechanical Bosses has been defeated.

2: After Plantera has been defeated.

3: After Golem has been defeated.

Sturdy Bowstring 1: 1 Skill Point

2: 2 Skill Points

3: 3 Skill Points

Richocet! (Bismuth Mod)
Richocet! Passive All bullets bounce two times before destruction 1 After Skeletron has been defeated. Miser 3 Skill Points
Explosive Bullets (Bismuth Mod)
Explosive Bullets Passive All bullets explode on impact 1 After Wall of Flesh has been defeated. Richocet! 4 Skill Points
Hollow-Point Bullets (Bismuth Mod)
Hollow-Point Bullets Passive Increased bullet damage

1: +4% bullet damage

2: +6% bullet damage

3: +9% bullet damage

3 1: After any Mechanical Bosses has been defeated.

2: After Plantera has been defeated.

3: After Golem has been defeated.

Explosive Bullets 1: 1 Skill Point

2: 2 Skill Points

3: 3 Skill Points

Grenadier (Bismuth Mod)
Grenadier Passive +25% explosion damage (except rockets) 1 After Skeletron has been defeated. Miser 2 Skill Points
Call Me A DoomGuy (Bismuth Mod)
Call Me A DoomGuy Passive +10 defense when holding a rocket launcher 1 After Wall of Flesh has been defeated. Grenadier 3 Skill Points
Shaped-Charge Rockets (Bismuth Mod)
Shaped-Charge Rockets Passive Increased rocket damage

1: +4% rocket damage

2: +6% rocket damage

3: 9% rocket damage

3 1: After any Mechanical Bosses has been defeated.

2: After Plantera has been defeated.

3: After Golem has been defeated.

Call Me A DoomGuy 1: 1 Skill Point

2: 2 Skill Points

3: 3 Skill Points

Aimbot (Bismuth Mod)
Aimbot Active All ranged projectiles automatically lock onto the enemy

1 minutes 30 seconds duration, 6 minutes cooldown

1 After Golem has been defeated. 'On The Edge' or 'Hollow-Point Bullets' or 'Shaped-Charge Rockets' 6 Skill Points
Legendary Ranger (Bismuth Mod)
Legendary Ranger Final All ranged weapons have auto-attack. +30% ranged damage and critical damage, every shot freezes the enemy 1 After Lunatic Cultist has been defeated. 'Killing Spree' or 'Duelist' or 'Aimbot' 9 Skill Points
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