Appearance
|
Set
|
Head
|
Chest
|
Legs
|
Total
|
Bonuses / Effects / Notes
|
Cost / Source / Crafted At
|
|
Stripeman's Lucky armor
|
1
|
1
|
1
|
3
|
- Provides light
- Effects of Architect Gizmo Pack, Arctic Diving Gear, PDA, Angler Tackle Bag, Crate and Sonar potions
- Able to mine ores from stone blocks, as well as a chance for gold coins dropping from them
- Able to place any sand in an extractinator
- If the wearer has at least 2 platinum coins in their inventory, they can resist an attack by losing all their money
- Greatly increases fishing power and chance for extra fish
- Increases chances for better items from pots and encountering rare creatures
- Able to steal drops from enemies and town NPCs and catching grounded items with a fishing rod
- Set Bonus: Pressing the armor ability key will manipulate the world's luck system for you
|
|
|
Bogwood armor
|
1
|
2
|
1
|
5
|
|
|
|
Razewood armor
|
1
|
2
|
1
|
5
|
|
|
|
Oroboros Wood armor
|
4
|
4
|
4
|
15
|
|
|
|
Mushium armor
|
3
|
4
|
3
|
10
|
- +6% life regen
- Set Bonus: Potion Sickness time cut by 25%
|
|
|
Glowing Mushium armor
|
2
|
3
|
2
|
7
|
- +6% mana regeneration
- Set Bonus: You are immune to Mana Sickness
|
|
|
Ancient Gold armor
|
4
|
4
|
4
|
12
|
- Causes Gold Coins to drop from Stone Blocks
- Increases gold critter spawn rates.
- Set Bonus: If you have enough money, you can resist an attack by losting all your money. [sic]
|
|
|
Kindled armor
|
7
|
7
|
7
|
21
|
- Set Bonus: +5% damage reduction and swung Weapons inflict the On Fire! debuff
|
|
|
Depth armor
|
5
|
5
|
5
|
15
|
- +80% movement speed
- +8% ranged damage
- Set Bonus: -20% ammo consumption. Grants night vision. Enemies are less likely to target you.
|
|
|
Dark Doomite armor
|
3
|
5
|
5
|
13
|
- +11% minion damage
- Set Bonus: +2 max minions, increased minion knockback.
|
|
|
Goblin Slayer armor
|
6
|
7
|
7
|
20
|
- Set Bonus: 500% increased damage and knockback to goblins, 80% damage resistance from goblins
|
|
|
Imp armor
|
4
|
4
|
4
|
12
|
- +21% minion damage
- +1 maximum minion
- Set Bonus: Your minions set enemies ablaze
|
|
|
Viking armor
|
6
|
7
|
6
|
19
|
- Set Bonus: +3% increased damage resistance
|
|
|
Ocean armor
|
4
|
5
|
5
|
14
|
- +60 Max Mana
- 6% increased magic damage
- Set Bonus: 20% increased magic damage and 15% less mana use while submerged underwater
|
|
|
Biomite armor
|
5
|
5
|
5
|
15
|
- Set Bonus: Provides different set bonuses depending on what biome you're in
+20 max life at daytime, +20 max mana at nighttime
|
|
|
Night's armor
|
8
|
9
|
10
|
27
|
- +27% melee speed
- Set Bonus: Being hit by an enemy sends the player into a speed frenzy, increasing movement speed for a short time, +20% movement speed
|
|
|
Fleshrend armor
|
10
|
9
|
10
|
29
|
- +21% melee damage
- Set Bonus: Being hit by an enemy triggers a bloodsplosion that damages enemies around the player, Increased life regen
|
|
|
Deathly armor
|
8
|
8
|
7
|
23
|
- +27% increased ranged damage
- Set Bonus: Enemies are less likely to target you, +20% reduced ammo consumption
|
|
|
Tribal armor
|
7
|
6
|
6
|
19
|
- +24% increased magic critical strike chance
- Increases Max Mana by 60
- Set Bonus: Allowed to autodrink mana potions when needed, +30% less mana usage
|
|
|
Demon armor
|
6
|
6
|
6
|
18
|
- +27% increased minion damage
- +2 max minions
- Set Bonus: Minions inflict On Fire!, always have an Imp minion that doesn't count towards your max minions.
|
|
|
Blazing armor
|
8
|
8
|
8
|
24
|
- +6% increased damage resistance
- Set Bonus: 5% increased damage resistance, Enemies are more likely to target you, Swords inflict On Fire!
|
|
|
Abyssal armor
|
6
|
7
|
6
|
19
|
- +105% movement speed
- +12% ranged damage
- Set Bonus: Attacks inflict Poisoned
|
|
|
Dynaskull armor
|
7
|
8
|
7
|
22
|
- 20% decreased ammo consumption
- +10% ranged damage
- +10% ranged critical strike chance
- Set Bonus: Ranged projectiles confuse targets
|
|
|
Atlantean armor
|
6
|
8
|
6
|
20
|
- -15% mana consumption
- +15% magic damage
- +10% magic critical strike chance
- Water breathing
- Free movement in liquids
- Set Bonus: +13% magic damage, -16% mana consumption, +10% magic critical strike chance, and +10 defense while underwater
|
|
|
Raider armor
|
10
|
14
|
12
|
36
|
- Set Bonus: Immunity to knockback, as the player's health decreases their damage resistance goes up
|
|
|
Doomite armor
|
6
|
7
|
7
|
20
|
- +3 max minions
- Set Bonus: +1 max minion, summons a void searcher to fight by your side
|
|