Rarity

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Rarity is a property that applies to all items, loosely indicating their value and the difficulty through which they are obtained. An item's Rarity is indicated in-game by the color of its name text, as displayed, for example, when rolling the cursor over the item in an inventory slot. An item's Rarity can be raised or lowered by up to two tiers depending on its Modifier.

The Iridium Mod adds a new rarity to the game, the Emerald.

Tiers[edit | edit source]

Tier Color Description
-1 Rarity Level: -1 It will be filled in in the future.
0 Rarity Level: 0 It will be filled in in the future.
1 Rarity Level: 1 It will be filled in in the future.
2 Rarity Level: 2 It will be filled in in the future.
3 Rarity Level: 3 It will be filled in in the future.
4 Rarity Level: 4 It will be filled in in the future.
5 Rarity Level: 5 It will be filled in in the future.
6 Rarity Level: 6 It will be filled in in the future.
7 Rarity Level: 7 It will be filled in in the future.
8 Rarity Level: 8 It will be filled in in the future.
9 Rarity Level: 9 It will be filled in in the future.
10 Rarity Level: 10 It will be filled in in the future.
11 Rarity Level: 11 It will be filled in in the future.
Quest (-11) Rarity Level: Quest It will be filled in in the future.
Special (-815) Rarity Level: Special This special tier contains only 'mod developer items'.
Expert (-12) Rarity Level: Rainbow It will be filled in in the future.
Master (-13) Rarity Level: Fiery Red It will be filled in in the future.