This page features upcoming content. The following content still has to be implemented, and could change throughout development.
|AI Type||Quaker AI|
|Damage||190 / 245 / 300 (contact)|
95 / 130 / 180 (earthquake)
|Max Life||5,600 / 7,400 / 9,000|
|Defense||40 (50% damage reduction)|
- Item (Quantity)Rate
- 1% / 2%
Spawn[edit | edit source]
Quakers spawn at an uncommon rate, and they will not spawn if one is already alive.
Behaviour[edit | edit source]
Quakers are fast enemies which will wander towards their target. However, it cannot walk up non-sloped surfaces, which will cause it to jump and cause an earthquake upon landing. When the earthquake occurs, any entities near it are flung up at a high velocity. If any players are in the vicinity, they will be petrified for a short period of time.
Tips[edit | edit source]
- The Quaker's affecting range is 50 tiles, so staying away at that distance and using ranged weapons will help with killing them.
- Summoner minions work well too.
- If you're using melee weapons and have the ability to dash/teleport, when the Quaker jumps, try and get away from it before it lands.
Weapons • Armor • Accessories • Tools • Blocks • Furniture • Crafting materials • Miscellaneous
Mechanics ( Achievements • Buffs )
NPCs ( Enemies • Town NPCs • 20px Minibosses • Bosses)