Cactuar

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Cactuars are hardmode Desert enemies. They will occasionally fire a barrage of needles at the player that ignore immunity frames. When the player gets near they will begin jumping at the player. Corrupt, Crimson, and Hallowed variants always jump at the player and Hallowed variants will also occasionally fly towards the player at high speeds. When a Cactuar's health reaches half it will flee away at ludicrous speed.

Variants[edit | edit source]

Cactuar
Cactuar (Joostmod).png
Statistics
TypeEnemy
EnvironmentDesert
AI TypeMimic AI
Damage40 / 80 / After Moon Lord 80 / 160
Max Life300 / 600 / After Moon Lord 1200 / 2400
Defense18 / After Moon Lord 36
KB Resist25%
BannerCactuar Banner (Joostmod).pngCactuar Banner
Drops
Coins6 Silver Coin
Corrupt Cactuar
Corrupt Cactuar (Joostmod).png
Statistics
TypeEnemy
EnvironmentCorrupted Desert
AI TypeMimic AI
Damage50 / 100 / After Moon Lord 100 / 200
Max Life400 / 800 / After Moon Lord 1600 / 3200
Defense18 / After Moon Lord 36
KB Resist25%
BannerCactuar Banner (Joostmod).pngCactuar Banner
Drops
Coins6 Silver Coin
Crimson Cactuar
Crimson Cactuar (Joostmod).png
Statistics
TypeEnemy
EnvironmentCrimson Desert
AI TypeMimic AI
Damage40 / 80 / After Moon Lord 80 / 160
Max Life400 / 800 / After Moon Lord 1600 / 3200
Defense20 / After Moon Lord 40
KB Resist25%
BannerCactuar Banner (Joostmod).pngCactuar Banner
Drops
Coins6 Silver Coin
Hallowed Cactuar
Hallowed Cactuar (Joostmod).png
Statistics
TypeEnemy
EnvironmentHallowed Desert
AI TypeMimic AI
Damage40 / 80 / After Moon Lord 80 / 160
Max Life250 / 500 / After Moon Lord 1000 / 2000
Defense18 / After Moon Lord 36
KB Resist25%
BannerCactuar Banner (Joostmod).pngCactuar Banner
Drops
Coins6 Silver Coin

Trivia[edit | edit source]

Cactuars are a reference to the same enemies from the Final Fantasy franchise. They have an associated vanity set as well, the Cactuar costume.

History[edit | edit source]

  • 0.8: Revamped AI. Regular and hallowed Cactuars now run away when low on health.
  • 0.5.0.3: Added Corrupt, Crimson, and Hallowed variants.
  • 0.1: Introduced.