Spectre

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Spectre
Spectre (Joostmod).png
Statistics
TypeEnemy
EnvironmentDungeon
Damage50 / 100 (Melee)
120 / 240 (Soul Greatsword)
100 / 200 (Focus Souls)
90 / 180 (Soul Spear)
60 / 120 (Soul Arrow)
50 / 100 (Homing Soulmass)
Max Life7500 / 15000
Defense0
KB Resist100%
BannerFile:Spectre Banner (Joostmod).pngSpectre Banner
Drops
Coins10 Gold Coin

The Spectre is a Hardmode enemy that spawns rarely in the Post-Plantera Dungeon. It uses soul-based attacks against the player. When the spectre dies, it will release nine Dungeon Spirits.


The Spectre's first and most basic attack is the Soul Arrow. It's telegraphed by the Spectre putting its arm over its mouth. It's a simple projectile with homing capabilities.

Its second attack is Homing Soulmass. It raises its arm and summons 5 Homing Soulmasses above its head. The Soulmasses will chase after the target player after a moment.

Its third attack is Soul Spear. It raises its arm and charges for longer than with Homing Soulmass. It fires a large projectile towards where the player is going to be. Make sure to change direction when it fires to avoid getting hit.

Its fourth attack is Soul Greatsword. It raises its arm and summons the Soul Greatsword before swinging it downwards. Be quick to dash out of the way as this attack is very damaging. Don't be afraid to dash through the Spectre itself if that means avoiding the greatsword.

Its fifth attack is Focus Souls. It raises both arms and slowly conjures the spell in front of it. Run behind the Spectre to avoid the beams.

Trivia[edit | edit source]

The spectre's attacks reference sorceries from the Dark Souls franchise.

History[edit | edit source]

  • 0.8: Sprite updated. AI overhauled. Reduced the amount of coins dropped to 10 gold.
  • 0.5.0.8: Greatly reduced spawnrate.
  • 0.5.0.6: Increased max health.
  • 0.5.0.1: Introduced.