Power Flower

From Terraria Mods Wiki
Jump to: navigation, search

The Power Flower is a unique system in Leveled that allows players to apply SP(Status Points) to 6 characteristics to increase attributes and gain various passive abilities.

The interface for the Power Flower. On the left, it shows the character's current attributes.
On the right, it shows the six characteristics that make up the character's power, their current level, and how much SP applied/needed to level up. The 'NEXT LV' section shows the next ability to learn with that characteristic when you level it up.

The flower will 'bloom' as characteristics are increased.

Characteristics[edit | edit source]

There are six characteristics the character has that determine what their proficiency in offensive, or defensive abilities are. The higher the level, the more powerful the character is.
These characteristics are:

  • Physique - The character's physical strength. Slightly increases Stamina(Life). Increases Strength. Slightly increases Resistance
  • Fortitude - The character's endurance. Greatly increases Stamina. Increases Resistance. Slightly Increases Strength.
  • Finesse - The character's ability to maneuver and reflexes. Increases Agility. Slightly Increases Dexterity.
  • Aptitude - The character's ability of perception and hand motion. Increases Dexterity. Slightly Increases Agility.
  • Attunement - The character's attachment to magic. Greatly increases MP. Increases Intelligence. Slightly Increases Spirit.
  • Enhancement - The character's soul, mindfulness, and basic ability. Slightly increases MP. Increases Spirit. Slightly Increases Intelligence. May provide several hidden abilities.

How to use it[edit | edit source]

The Power Flower is very simple to use. Use the left or right arrows in the interface to rotate the Flower left, or right.
You temporarily add SP to any of this six characteristics until you apply them to see what you can distribute by using the two up arrows to the right. You can apply 1 SP at a time, or 10 SP at a time. You can also remove SP that hasn't been applied to attributes as well, using the down arrows on the left. But only SP that hasn't been applied. Holding right click will rapidly apply points. You cannot change your characteristics after they've been applied unless you use a Medallion of Balance.
When you have finished setting up your new characteristics, click apply to make the changes permanent and take effect.

Obtaining Abilities[edit | edit source]

This image shows the Power Flower interface, but with the addition of having several points of SP spent, but not applied.
The stars swarming the flower are indicators of a hidden ability being unlocked by combining those characteristics. The player will not know what the hidden ability is until they apply their spent SP.
To the left, it also shows what attributes will increase.
VIT = Vitality
INT = Intelligence
STR = Strength
SPR = Spirit
RES = Resistance
AGI = Agility
DEX = Dexterity
Level Physique Fortitude Finesse Aptitude Attunement Enhancement
2 + 1 Str + 2 RES +1 Agility +1 Dex +1 Intelligence +1 SPR
3 + 3 % melee Speed + 8 Stamina ABILITY :Power throw I : Increases thrown damage by 4% ABILITY : Power shot I : Increases ranged damage by 4% ABILITY : Heavy Magic I : Increase knockback power of magic by 4% +3 Stamina
4 + 4 % melee damage ABILITY : Defense Boost I : Increase defense by 4% ABILITY : Wrist Snap I : Increases thrown velocity by 5% +4 stamina + 3 Stamina ABILITY : Power summon I : Increase minion damage by 4%
5 + 5 stamina + 1 armor ABILITY : + 3 Agility ABILITY : Force shot I : Increases knockback power of ranged weapons by 4% + 4 Magic damage +3 SPR
6 + 4 Str ABILITY : HP Plus I : Increases MaxHP by 6% Increases thrown critical strike chance by 2% +3 agility ABILITY : Lucky Magic : Increase magical strike chance by 2% +4 INT
7 ABILITY : Sharp Blade I : Increase Melee critical strike chance by 2% + 3 STR +3 DEX ABILITY : Trigger happy I : Increases ranged speed by 2% + 6 Intelligence ABILITY : Powerful summon I : Increase minion Knockback by 10%
8 + 7 Stamina ABILITY : Resist Knockback I : Increases knockback resistance by 12% ABILITY : Powerful throw I : Increases knockback power of throwing by 4% ABILITY : Lucky Shot I : Increases ranged critical strike chance by 2% ABILITY : Haste : Increase Magic speed by 2% +3 Stamina
9 ABILITY : Hastly Swing II : Increases Melee speed by 3% + 9 stamina + 5 Agility ABILITY : Ranger's Last Stand : Increases DEX by 1 every 3 levels when hp is below 20% + 3 Resistance +4 SPR
10 + 5 STR ABILITY : Defender : Increases RES by 1 every 3 levels when HP is below 20% +7 Stamina ABILITY : Hasty shot I : Increases ranged velocity by 4% ABILITY : Swift magic : increase Magic velocity by 4% ABILITY : Power summon II : Increase minion damage by 4%
11 + 6 RES + 7 Resistance ABILITY : Rogue's Gamble : Increases Agility by 1 every 3 levels when HP is below 20 % + 6 DEX ABILITY : Heavy Magic I : Increase knockback power of magic by 8% +4 Stamina
12 ABILITY : Warrior's rage : Boosts Strength by 1 every 3 level when HP is below 20% ABILITY : Defense Boost II : Increases defense by 4% ABILITY : Lucky Throw II : Increases thrown critical strike chance by 2% ABILITY : Power shot II : Increases ranged damage by 4% ABILITY : Wizard Fury : Increase INT by 1 every 3 levels when HP is below 20% ABILITY : Minion Boost : Increases max minion count by 1
13 + 10 Stamina +12 Stamina ABILITY : Wrist Snap II : Increases thrown velocity by 5% +13 Stamina ABILITY : Spell power II : Increase Magic damage by 4% ABILITY : Powerful Summon II : Increases minion knockback by 10%
14 ABILITY : Power Swing II : Increases melee Damage by 4% ABILITY : Resist Knockback II : Increases Knockback resistance by 12 % +5 DEX ABILITY : Force Shot II : Increase the knockback power of ranged weapons by 4% ABILITY : Lucky Magic II : Increase Magic critical strike chance by 2 % ABILITY : Summoner's Retaliation : Increases SPR by 1 every 3 levels when hp is below 20%
15 + 6 STR +1 Armor +5 RES ABILITY : Trigger happy II : Increases ranged speed by 2% + 5 stamina +5 Stamina
16 ABILITY : Powerful swing I : Increases melee Knockback power by 10% ABILITY : Crisis Half : Reduces damage received by 50% when HP is below 20 % ABILITY : Power Throw II : Increases thrown damage by 4% +14 DEX ABILITY : Haste II : Increase Magic speed by 2% +6 Spirit
17 ABILITY : Sharp Blade II : Increase Melee critical strike chance by 2% +12 STR ABILITY : Lucky Throw III : Increases thrown critical strike chance by 2% +5 RES ABILITY : Swift Magic II : Increase Magic velocity by 4% ABILITY : Power Summon III : Increases minion damage by 4%
18 + 5 STR ABILITY : Endure : Retain 1 HP when taking a fatal blow ( 60 second cooldown) ABILITY : Powerful throw II : Increases knockback power of throwing by 4% ABILITY : Lucky Shot II : Increases ranged critical strike chance by 2% + 15 INT +1 MaxMP per star
19 + 9 STR ABILITY : Defense Boost III : Increase defense by 4% +13 Agility +12 AGI ABILITY : Spell power III : increase Magic damage by 4% +6 Spirit
20 ABILITY : Power Swing III : Increases melee Damage by 4% + 11 stamina ABILITY : Power Throw III : Increases thrown damage by 4% ABILITY : Hasty shot II : Increases ranged velocity by 4% + 15 SPIRIT +4 Resistance
21 + 8 Stamina ABILITY : Resist Knockback III : Increase Knockback resistance by 20% +10 Stamina ABILITY : Power Shot III : Increases ranged damage by 4% +7 stamina ABILITY : Powerful Summon III : Increases minion knockback by 10%
22 ABILITY : Hastly Swing III : Increases Melee speed by 3% + 2 armor ABILITY : Powerful throw III : Increases knockback power of throwing by 4% +19 DEX ABILITY : Lucky Magic III : Increase Magic critical strike chance by 2% +5 INT
23 + 10 STR +9 Stamina +18 Agility ABILITY : Force shot III : Increase the knockback power of ranged weapons by 4% ABILITY : Haste III Increase MAgic speed by 2% +6 Spirit
24 ABILITY : Sharp Blade III : Increase Melee critical strike chance by 2% ABILITY : HP Plus II : Increase MaxHP by 6% ABILITY : Wrist snap III : Increases thrown velocity by 5% ABILITY : Trigger Happy III : Increases ranged speed by 2% ABILITY : Swift Magic III : Increase Magic velocity by 8% +5 Stamina
25 ABILITY : Convert 2% melee damage to health ABILITY : Once More : *Must be Used with Endure - Retain 1 HP when taking fatal blow, new leveledLanguage( for 3 seconds after enduring a hit) +7 DEX ABILITY : Lucky Shot III : Increases ranged critical strike chance by 5% + 18 INT ABILITY : Power summon III : Increase minion damage by 6%
26 ABILITY : Hastly Swing IV : Increases Melee speed by 3% +19 RES ABILITY : Power throw IV : Increases thrown damage by 6% ABILITY : Hasty Shot III : Increases ranged velocity by 4% ABILITY : Spell Power IV : Increases Magic damage by 6% +7 SPR
27 + 9 STR +10 Stamina ABILITY : Lucky Throw IV : Increases thrown critical strike chance by 3% ABILITY : Power shot IV : Increases ranged damage by 6% ABILITY : Lucky Magic IV : Increases magic critical strike chance by 3% +6 INT
28 ABILITY : Sharp Blade IV : Increase Melee critical strike chance by 2% ABILITY : HP Plus III : Increase MaxHP by 10% ABILITY : Powerful Throw IV : Increases knockback power of throwing by 9% ABILITY : Trigger happy IV : Increases ranged speed by 4% ABILITY : Haste IV : Increases magic speed by 4% ABILITY : Powerful Summon IV : Increases minion knockback by 15%
29 ABILITY : Power Swing IV : Increases melee Damage by 6% ABILITY : Defense Boosts IV : Increases defense by 6% ABILITY : Wrist Snap IV : Increases thrown velocity by 10% ABILITY : Hasty Shot IV : Increases ranged velocity by 8% ABILITY : Swift Magic IV : Increase Magic velocity by 8% +7 SPR
30 + 30 STR, + 15 VIT, +10 stamina +30 VIT, + 15 STR, +25 Stamina, + 3 armor +30 Agility, +15 Dex, +10% thrown critical chance +30 Dex, +15 Agility, +10 % ranged crit +30 INT, +15 Spirit, +3 Max MP per star +4 Spirit, +1 INT, +1 MaxMP per star, +1 max minion
Hidden ability
Combined lvl 10 Give Ability Scan : Allows you to see a non-player's level. Also Shows health bars below entities or when attacking ennemies
Combined lvl 16 Exp.Share : Receive 10% of all battle exp gained by other party member
Combined lvl 18 Permanantly increase stamina by 5
Combined lvl 20 ABILITY Exp chance : Increase all EXP gained by 50% when hp is belows 20 %
Combined lvl 40 EXP share II : Receive 25% of all battle EXP gained by other party members. (minimum 1 EXP)

Main Page