Spine Scepter
Statistics
Type | Weapon – Crafting material |
---|---|
Damage | 20 (Shamanic) |
Knockback | 3.15 (Weak) |
Critical chance | 4% |
Use time | 25 (Fast) |
Velocity | 7 |
Tooltip | Shoots short ranged crimson beams The weapon range scales with the number of active shamanic bonds |
Rarity | |
Sell | 27 |
The Spine Scepter is a craftable Pre-Hardmode shamanic weapon. As with all shamanic weapons, the Spine Scepter's attacks are fired from a catalyst, whose position and direction are based on the position of the cursor.
On use, the Spine Scepter fires a near-instantaneous beam of crimson energy that travels for only a short distance, but can pierce up to 5 enemies. For each active element the player has, the velocity—and consequentially range—increases by 2, up to a maximum of 17 velocity.
Damaging non-Target Dummy enemies will grant the player the Water Element for a length of time.
Its Corruption counter part is the Vile Spout.
Its best modifier is Unique, as it cannot get modifiers that affect its velocity.
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