Dark Damage

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Dark Damage is a mechanic added by Pinkymod. Unlike melee, ranged, magic, summon, and throwing damage, it coexists with a weapon's base damage.

When an enemy's dark health is zero, its health drains. All enemies have a base of 75 dark health, while some have less health. Void enemies cannot take dark damage.

Enemies can go into negative dark health exponentially increasing the damage of the life drain, after not dealing any dark damage for a short time the negative dark health will reset indicated by the enemy taking a low amount of damage several times at once without being attacked.

Weapons that inflict dark damage[edit | edit source]

Melee[edit | edit source]

Ranged[edit | edit source]

Magic[edit | edit source]

Summon[edit | edit source]

Throwing[edit | edit source]

Accessories that inflict dark damage[edit | edit source]

Items that give dark damage defense[edit | edit source]

Armor[edit | edit source]

Accessories[edit | edit source]

Other dark damage reducing items[edit | edit source]

Items that increase dark damage[edit | edit source]

Accessories[edit | edit source]

Consumables[edit | edit source]

Trivia[edit | edit source]

  • Dark Damage was created to increase the power of underpowered weapons and make them viable.


Game mechanics
 
World Minor Events • Music • Status Messages
Collection Composting • Drops • Farming • Fishing
Player Buffs and Debuffs • Dark Damage
Items Crafting • Renaming