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The KeeperMistress of the Night
The Keeper (Mod of Redemption)
Statistics
TypeBoss
Damage30
Max Life2,250 / 2,700
Defense0
KB Resist100%
Drops
Map Icon The Keeper (Mod of Redemption)
Map Icon

The Keeper is a Pre-Hardmode boss fought after the Eye of Cthulhu.

While The Keeper is alive, the music Haunting Loneliness will play.

Spawn[ | ]

The Keeper spawns either randomly at night after defeating the Eye of Cthulhu, with the message "Shrieks echo through the night..." or by using the Mysterious Tablet at night.

Behavior[ | ]

The keeper tends to stay at the side of the player and will align herself accordingly depending on the player's location.

Attacks[ | ]

  • Soul Charge : The Keeper slightly slows down, emitting white particles before shooting a wavering orb at the player's direction, this attack can occur multiple times in a row. This attack can be avoided by moving up or down.
  • Reaper Slash : She moves closer to the player before quickly slashing at them. This attack can be avoided by moving up or down.
  • Blood Wave : Fires multiple short-ranged blood waves in a wide spread, dealing 55 damage to herself. This attack can be avoided by staying away from her,
  • Shadow Orbs : Fires bouncing slow-moving shadow orbs at the player. This attack can be avoided by moving up or down.

Upon reaching 50% health, she reveals her true face before crying out, sending out waves of shrieks which prevents the player from moving. For the rest of the fight, she gains the following attacks

  • Dread Coil : Fires fast moving purple skulls which curve towards the player. This attack can be avoided by moving up or down.
  • Rupture : Shoots a large spread of blood around herself, dealing 115 damage to herself. This attack can be avoided by staying away from her.

Notes[ | ]

  • It is possible for The Keeper to kill herself through her Blood Wave and Rupture attacks.

Trivia[ | ]

  • The Keeper was one of the 2 first bosses made for the mod, the other being The Mighty King Chicken.
  • Holding the Abandoned Teddy ends the fight peacefully, and doing so will cause her to drop Keeper's Circlet. Attempting to summon her after doing this will instead summon the Keeper's Spirit.
  • The Keeperā€™s true name is ā€œOctaviaā€, this name can be seen as the player ends the fight peacefully using the Abandoned Teddy while a mysterious entity says her name

History[ | ]

  • 0.8: Summoning her after using the Abandoned Teddy will now summon the Keeper's Spirit.
  • 0.7.9: Revamped.
  • 0.7.8: New music.
  • 0.7.5: The Keeper will be surrounded by Dying Souls in phase 2, expert mode only.
  • 0.6: Made The Keeper always spawn to the right of the player. Changed hit and death sound, and added dust on death. Custom sound for shriek. Unique animation for Keeper shrieking.
  • 0.5: Fixed an issue with The Keeper despawning in multiplayer when reaching 2nd phase. Gave The Keeper animation.
  • 0.2: Introduced

Lore[ | ]

Deep within the inner Catacombs of Gathuram, far below the surface, a Lost Soul found a host. As the soul fused with the corpse, it awoken as a Fallen. The Fallen only saw darkness, although there was occasional blue lights. The ground was littered with bones and puddles of water. Calling out, the Fallen hoped to hear another voice, but the catacombs were silent; the only sound she could hear was dripping water falling from the ceiling. Hours passed as the Fallen roamed the hushed corridors and rooms. It was all the same, not a soul in sight.

Days had passed, the Fallen was overwhelmed with loneliness and desperation. She found a black cloak which she then wore, she also discovered a wooden rod with an ancient skull on the top. Misery was taking over her, she wished for a second death, but she couldnā€™t kill herself. A week has passed and she was still alone. Desperate for company, she tried to learn Necromancy to create her own friends. It took months before complete success, and she had finally created a skeleton - she finally created a friend.

The first skeleton - the first friend - only responded to commands, it had neither emotions nor senses. Despite this, she tried to talk to it like another person, but to no avail. Over months of constructing, she had created a dozen skeletons, but they were all the same. To her surprise, the first skeleton seemed to be weakened greatly. She attempted to heal it, but nothing happened.

The passage of time was incomprehensible to the Fallen, she didnā€™t expect her first friend to revert so soon. Once again, she became only more desperate - she didnā€™t want to lose her first friend. The skull baton she found had a small amount of mana still inside it, however, the constant Necromancy had diluted it. When she strived to heal her friend again, she felt a numb pain course through her rotten body. The skeletonā€™s hollow eye sockets lit up with a tiny dot of white light, and a faded light emerged in its ribcage. The skeleton looked at her, the Fallen felt the skeletonā€™s presence for the first time. For the first time in years, a smile appeared on her face. She asked what the skeletonā€™s name is, it replied with a quiet voice: ā€œSkā€¦ ullā€¦ Digā€¦ ger...ā€

In only a day, she had become addicted to the Forbidden Necromancy. Red eyes started forming on her black cloak, she became frail, many thin arms grew from her body. But her mind was foggy, she felt nothing, the Forbidden Necromancy had taken control. In this time, her first creation - Skull Digger - had become stronger, he was no longer a skeleton, he had flesh, and a mask of bone had formed on his face.

More and more, she become addicted to Forbidden Necromancy. Then one day, a sudden wave of extreme pain and agony flowed through her, she shrieked. Her skin burned, pieces of rusted metal emerged on her hands, her body distorted and grew into a monstrosity. When it ended, all she felt was a mixture of pain and power.

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