Armor

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Armor Sets[edit | edit source]

Pre-Hardmode Armor[edit | edit source]

Appearance Set Defense Bonuses / Effects / Notes Cost / Source / Crafted At
Head Chest Legs Total
Dank Wood armor (SGAmod).png Dank Wood armor 2 3 2 7
  • Helmet Bonus: 4% increased critical strike chance
  • Chestplate Bonus: 8% increased item use rate, improved life regen
  • Leggings Bonus: Improved movement speed
  • Set Bonus: 10% of the sum of all damage types is added to your current weapon's attack. You regen life faster while on the surface during the day.
Novite armor (SGAmod).png Novite armor 3 5 2 10
  • Helmet Bonus: 5% increased Technological damage. +1500 Max Electric Charge. 25% reduced Electric Consumption.
  • Chestplate Bonus: 10% increased Technological and Trap damage. +1 passive Electric Charge Rate. +2500 Max Electric Charge.
  • Leggings Bonus: 5% increased Technological damage. Charge is built up by running around at high speeds (600/Second).
  • Set Bonus: Gain a movement bonus based on current charge. When you take damage you discharge a chain bolt at a nearby enemy. This costs 750 Electric Charge and is scaled based on Defense and Technological damage.
Novus armor (SGAmod).png Novus armor 2 4 2 8
  • Hood Bonus: 5% faster item use times.
  • Chestplate Bonus: 5% increased critical strike chance
  • Leggings Bonus: 5% increased movement speed. 10% increased acceleration and max running speed.
  • Set Bonus: Novus items emit more light when used and deal 20% more damage. Gain and addition free Cooldown Stack

Hardmode Armor[edit | edit source]

Appearance Set Defense Bonuses / Effects / Notes Cost / Source / Crafted At
Head Chest Legs Total
Blazewyrm armor (SGAmod).png Blazewyrm armor 10 12 8 30
  • Helm Bonus: 1% increased Melee Apocalyptical Chance. 16% faster melee speed and melee damage.
  • Breastplate Bonus: 1% increased Melee Apocalyptical Chance. 15% increased melee critical strike chance.
  • Leggings Bonus: 1% increased Melee Apocalyptical Chance. 25% increased movement speed. Even faster in lava.
  • Set Bonus: True melee crits create a very powerful explosion equal to triple the damage dealt. Each strike requires a free Cooldown Stack, and adds one for 12 seconds. 20% increased melee damage against enemies inflicted with Thermal Blaze. Immune to fire blocks as well as immunity to On Fire! and Thermal Blaze. Gain and addition free Cooldown Stack.
Space Diver armor (SGAmod).png Space Diver armor 8 16 8 32
  • Helm Bonus: 5% increased Booster Capacity and +2 Booster Recharge Rate. You emit blue light while in water. Effects of Arctic Diving Gear. 5% less damage.
  • Chestplate Bonus: 5% increased Booster Capacity and +3 Booster Recharge Rate. Grants unmatched movement in water. 10% faster item use time. 10% less damage.
  • Leggings Bonus: 5% increased Booster Capacity and +2 Booster Recharge Rate. 20% faster movement speed. This is increased by another 20% while in water. 10% less damage.
  • Set Bonus: Receive Endurance and Defense based on breath left (40% Endurance and 100 at full breath). Taking damage will drain your breath meter based on the fraction of life lost. Receive no damage when damaged with a full breath meter. Technological damage increased by 25%. While you have wing time, hold DOWN while flying to boost in a direction. Hold LEFT or RIGHT to cap your vertical speed and greatly increase horizontal fly speeds. Hold only DOWN to quickly fly upwards, else rapidly fall downwards with no wing time left. 90% reduced breath meter regen.
Mangrove armor (SGAmod).png Mangrove armor 15 20 10 45
  • Helmet Bonus: 15% increased throwing velocity. 10% increased throwing damage. 10% increased throwing crit.
  • Chestplate Bonus: 33% to not consume thrown items. 8% increased throwing damage.
  • Greaves Bonus: 25% faster throwing item use speed. Increased movement speed. 7% increased throwing damage.
  • Set Bonus: Crit throwing attacks grant Dryad's Blessing and spawn Mangrove Orbs from you that seek out enemies. You are limited to 4 of these Orbs at a time. While you are in the Jungle: Greatly Increased regeneration & Gain an additional Free Cooldown Stack.

Special Armor[edit | edit source]

Appearance Set Defense Bonuses / Effects / Notes Cost / Source / Crafted At
Head Chest Legs Total
IDGCaptainRussia94's armor (SGAmod).png IDGCaptainRussia94's armor 25 40 20 85
  • Dergon's Disguise Bonus: +1 max minions, +1 max sentries
    25% increased ranged damage, 15% increased ranged crit chance
    40% increased summon damage, Summon weapons are used 50% faster
  • Scaled Suit Bonus: 50% increased minion knockback, +2 max minions
    10% increased bullet damage, 20% increased rocket damage
    15% increased Tech damage, 25% increased Trap damage
    Moderately increased Life Regen
  • Dragon Dressings Bonus: +2 max minions, +60 Mana, 20% chance to not consume ammo
    Movement speed increased and Flight time improved by 20%
    20% increased Booster capacity
  • Set Bonus: Minions cause less immunity frames, the enemy targeted by a minion weapon is Digi-Cursed
    Digi-Curse causes enemies to take 10% increased damage from all sources
    Minion Damage builds up Digi-Stacks, which increase ranged damage
    Max Stacks boosts ranged damage by 100%
    Furthermore, copies of your current bullet type are fired from your Stacks
    These copies do 50% of the base projectile's damage
    Plus the copy consumes a percentage of Stacks based on the damage
    Any projectiles below 100 damage will not produce a copy
    Serpent's Redemption is empowered


Mister Creeper's armor (SGAmod).png Mister Creeper's armor 35 50 30 115
  • Crowning Attire Bonus: 25% increased melee and throwing damage
    33% to not consume thrown items, 25% increased melee swing speed
    15% increased throwing rate
  • Slick Suit Bonus: 10% Increased Melee Crit, 20% increased throwing Crit
    Immunity to Knockback, greatly increased Life Regen
    Extra 15% Endurance
  • Business Casual Bonus: Do you don't take ANY self damage (includes fall and explosive damage)[sic]
    Movement speed increased and Flight time improved by 20%
  • Set Bonus: Any sword that doesn't shoot a projectile is swung 50% faster and deals crits when you are falling downwards
    When you take damage, you launch a damaging high velocity grenade at what hit you
    These grenades are launched even during immunity frames if your touching an enemy
    Drinking a healing potion launches a ton of bouncy grendes in all directions
    Taking lethal damage will cause you to light your fuse, killing you IF you fail to kill anyone with your ending explosion in a few seconds!
    Requires 1 Cooldown stack, adds 180 seconds
    Creeper's explosive throw and Stormbreaker are empowered


Vanity[edit | edit source]

Appearance Item / Set Cost / Source / Crafted At
Sharkvern Mask (SGAmod).png Sharkvern Mask Dropped by Sharkvern
Sharkvern (SGAmod).png
Hellion's Crown (SGAmod).png Hellion's Crown Dropped by Hellion
Hellion (SGAmod).png