SGAmod introduces a new mechanic for certain guns that requires you to reload them after firing a number of shots. Each weapon has 6 shots before it must be reloaded. Reloading is initiated as soon as the weapon runs out of shots. The reload process takes 3 seconds and reloads the whole clip at once. The Soldier's Rocket Launcher is different from the revolvers as it reloads each shot individually, each taking about 1 second. Switching away to other weapons will not stop the reload, but will pause the reload if the player uses the other weapon. The clip is global, meaning if you fire a few shots from one weapon, the other weapons' clips will also be missing those few shots.
Weapons[edit | edit source]
Currently, only 4 weapons have manual reloading.
Accessories[edit | edit source]
Some accessories have an effect on clip size. These accessories also work for the Soldier's Rocket Launcher despite them saying they are for revolvers.
|Item||Effects on Clip Size||Obtained By/Crafting|
|Revolvers reload 20% faster||Sold by the Arms Dealer for 2 50 in a Copper world or in Hardmode|
|Grants 2 extra bullets per clip while using Revolvers||Sold by the Arms Dealer for 2 50 in a Tin world or in Hardmode|
|Grants 2 extra bullets per clip while using Revolvers
Revolvers reload faster
|Grants a movement speed buff while reloading your revolver||, , (15)|
|Take 20% less damage while reloading your revolver||Sold by the Traveling Merchant in Hardmode|
|Same effects as the Gunsmith's Belt of Tools, Sparing Spurs, and Peacekeeper's Duster||, , ,|
, (10), (20), (15)