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Axes
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Content Overhaul (Terraria Overhaul)This is a page about an overhaul of a vanilla weapon type. The page on that weapon type itself can be found here.

The Axe is one of the tools any newly-made character will start the game with. Its primary function is to chop down trees, though the tool has been given new properties in Terraria Overhaul to make it useful in combat.

Changes & Additions[ | ]

Bleeding Cleave[ | ]

The axe now has a charge attack, usable by clicking with the Right Mouse Button Use / Attack. This delayed swing will inflict Bleeding on targets that are not immune to bleed damage, which can be stacked up to a certain point (dependent on target) to increase bleed damage per second. Bleeding damage is affected both by the defense of the target and the damage of the weapon used.

As with most other melee charge attacks, the player will also be boosted somewhat in the direction of the cursor when the axe is swung.

Velocity Based Damage[ | ]

As with most other melee weapons, damage dealt may be increased with both the player's and the target's velocity on hit, up to a tripled damage modifier. Velocity does not affect the Bleeding damage from an Axe's charged attack.

Head Strikes[ | ]

Precisely hitting an enemy's head will increase damage by 5%, always giving at least +1 damage point. An exclamation point (!) will appear after damage numbers when a head hit occurs.

History[ | ]

  • 4.0: Crits now initiated with charged attack; Bleeding Cleave introduced
  • 2.0: Head strikes implemented
  • 1.1: Swinging an Axe no longer slows forwards movement
  • 1.0.1: Trees can be initially cut down from their roots again.
  • 1.0: Weapon Overhaul introduced
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