Magic Weapons

From Terraria Mods Wiki
Jump to: navigation, search
Magic Weapons Overhaul
Content Overhaul (Terraria Overhaul).pngThis is a page about an overhaul of a vanilla weapon type. The page on that weapon type itself can be found here.

Terraria Overhaul updates Magic Weapons for more diverse, quicker and more satifying gameplay.

Changes & Additions[edit | edit source]

Charged Shots[edit | edit source]

Most magic weapons can now be charged by holding down Left Mouse Button Use / Attack. Charged up attacks use x3 times more mana and will shoot out tripled amount of projectiles.

Since charged shots remove Auto-fire and make some previously automatic weapons hard to use, Overhaul doubles the amount of projectiles some super fast weapons like Crystal Storm shoot.

Mana Pickups[edit | edit source]

Enemies will now always drop 3 mana stars that each grant 5% of the player's max mana (10 with 200 max mana) when there's at least 1 player around who's in need of mana. However, all mana stars now disappear in 5 seconds after being dropped, which forces mages to move around quicker to collect them.

Mana Regeneration[edit | edit source]

Mana Regeneration no longer speeds up over time (immediately starting at max speed), but its rate has been slightly reduced.

Headshots[edit | edit source]

All projectiles can deal headshots when Overhaul is installed. Precisely hitting an enemy's head will increase damage by 5%, always giving at least +1 damage point. An exclamation point (!) will appear after damage numbers when a head hit occurs.

Other Changes[edit | edit source]

  • Meteor Staff now fires meteors from the staff itself instead of from the sky.

History[edit | edit source]

  • 2.0: Weapon Overhaul introduced.