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Terraria Mods Wiki
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Terraria Overhaul/Magic Weapons
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Terraria Overhaul/Magic Weapons
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== Changes & Additions == === Charged Shots === Most magic weapons can now be charged by holding down Right Mouse Button {{key|use}}. Charged up attacks use x3 times more mana and will shoot out tripled amount of projectiles. Since charged shots remove [[Autoswing|Auto-fire]] and make some previously automatic weapons hard to use, Overhaul doubles the amount of projectiles some super fast weapons like [[Crystal Storm]] shoot. === Mana Pickups === Enemies will now always drop 3 mana stars that each grant 5% of the player's max mana (10 with 200 max mana) when there's at least one player around who's in need of mana. However, all mana stars now disappear after 5 seconds once dropped, inviting Magic users to move around quicker in order to collect them. === Mana Regeneration === Mana Regeneration is always at the maximum rate, no longer accelerating over time, although said maximum rate has been slightly reduced to compensate. === Headshots === All projectiles can inflict headshots when Overhaul is installed. Precisely hitting an enemy's head will increase damage dealt by 5%, always dealing at least 1 extra point of damage. An exclamation point (!) will appear after damage numbers whenever a headshot occurs. === Other Changes === *[[Amber Staff]] and [[Water Bolt]] damage stats were increased. *[[Magic Dagger]] shoots three daggers In a row when fired. *[[Meteor Staff]] now fires meteors from the staff itself instead of from the sky.
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