- This is a page about an overhaul of a vanilla item. The page on that item itself can be found here.
The Slime Gun is a weapon that is purely novelty in Vanilla, but has a combat purpose with Overhaul installed. It auto-fires an arc of slime that inflicts the Slime Debuff on players, enemies, and NPCs, causing them to drip blue goo for 30 seconds, and also increases damage they receive from the On Fire! debuff. The Slime Gun can be used limitlessly and does not consume any ammunition or mana. It has a 2/3 (66%) chance of being dropped by King Slime.
The Slime Gun cannot be reforged, and therefore cannot have Modifiers.
Changes in Overhaul[ | ]
Fire Damage Bonus[ | ]
All players and enemies with the Slime debuff now receive x5 damage from the On Fire! debuff, which makes it extremely useful in Pre-Hardmode.
Slime Explosions[ | ]
The slime projectile now explodes when it comes in contact with Fire, including enemies which are on fire.
Quick Action[ | ]
As a weapon that's supposed to be used together with other weapons, The Slime Gun appears in the Quick Action Wheel, and can be used anytime with a hotkey.
Other[ | ]
When Blood On Tiles is enabled, Slime Projectiles will paint all surfaces in slime.
Tips[ | ]
- Slime Gun is extremely useful in early Pre-Hardmode boss battles, especially when farming King Slime, which, like most Slimes, already has a weakness to fire.