Set Bonus: Pressing the <ArmorAbility> hotkey will unleash an aquatic outburst. This will damage all nearby enemies and lifesteal from them 3 health. This effect has a 45 second cooldown. You can move freely in liquids.
Set Bonus: Pressing the <ArmorAbility> hotkey gives you the "Bounty Hunter's Mark" buff for 5 seconds. This increases your ranged crit chance by 25%, ranged damage by 50%, and makes all ranged projectiles home, but at the cost of 20 defense. 50 second cooldown.
Headplate: 17% increased damage, defense increased by 4 underwater
Breastplate: 10% damage reduction, you will fall faster
Legwear: Increased speed while in the air, you are slower when landing
Set Bonus: Press the <ArmorAbility> hotkey to jump in the air at fast speeds if you are on the ground, and hit enemies above you. If pressed in the air, you will accelerate downwards, and slam the ground under you if you're close enough. You will still take damage when hitting enemies but it will always be 1. Does 75 damage, and always lands in a critical hit. Damage from this is unaffected by bonuses. Has a 10 second cooldown.
Set Bonus: Taking damage increases your reaper healing by 1 for 2 seconds. If you take damage again during these 2 seconds, you heal for 1/5 of the damage you took. Immune to damage while under the effects of Vampiric Frenzy.
Visor: 8% increased ranged damage and critical strike chance
Chestplate: 16% increased damage
Greaves: 10% increased movement speed
Set Bonus: Hold the <ArmorAbility> hotkey to activate refiner stealth. While in refiner stealth, defense and movement speed are halved, but you will always deal critical hits and 100% more damage. Refiner stealth cooldown will always be 4 times the length of its use. If you are glowing blue, you are in cooldown mode, and if you are glowing red, you are in refiner stealth.
This page was last edited on 27 September 2020, at 10:11.
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