Sharkron Assault Rifle

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Sharkron Assault Rifle
  • Sharkron Assault Rifle item sprite
Damage23 Ranged
Knockback0 (No Knockback)
Critical chance4%
Use time9 Very Fast
TooltipThree round burst
Only the first shot consumes ammo
RarityRarity Level: 5
Sell7 Gold Coin.png

The Sharkron Assault Rifle is a Hardmode gun that fires in three-round bursts. Only the first shot of the burst will consume ammunition. It is a direct upgrade to the Clockwork Assault Rifle crafted with Illegal Gun Parts, Souls of Might, and Sharkron Fins.

Comparison to others[edit | edit source]

Aspect Sharkron Assault Rifle (Veridian Mod).png Megashark.png Clockwork Assault Rifle.png Minishark.png
Base damage 23 25 19 6
Rarity Rarity color 5.png Rarity color 5.png Rarity color 4.png Rarity color 2.png
Knockback 0 (No knockback) 1 (Extremely weak) 0 (No knockback) 0 (No knockback)
Use time 9 (Very Fast) 7 (Insanely Fast) 12 (Very Fast) 8 (Insanely Fast)
RPS 9.48 8.57 8.18 7.5
Velocity 8.5 10 7.75 7
Base DPS 218 214 155 45

Crafting[edit | edit source]

Recipe[edit | edit source]

Notes[edit | edit source]

  • The Sharkron Assault Rifle fires three shots, each one with a delay of 3 ticks, for a total of 9 ticks. The delay between one burst and the next is 13 ticks. One complete use of the weapon (including the delay) takes 22 ticks.
    • Due to the way the Sharkron and Clockwork Assault Rifles count ticks, their actual rate of fire is higher than expected. Despite a full use of a Clockwork Assault Rifle taking 26 ticks (~7 RPS), the actual rate of fire is 22 ticks (~8.2 RPS). The Sharkron Assault Rifle would expect to take 22 ticks (~8.2 RPS) but instead actually takes 19 ticks (~9.5 RPS).

Tips[edit | edit source]

  • This weapon's high rate of fire and low ammo consumption make it an intriguing choice for rangers.
  • If The Destroyer is fought before any other mechanical boss, the Sharkron Assault Rifle can be used to defeat the other two, making the fights much easier.
  • This weapon's low ammo consumption makes it ideal for people who use expensive ammo.
  • This can be a viable alternative to the Megashark, being obtained in a similar manner and having similar stats.

History[edit | edit source]

  • 3.6.7: Knockback reduced from 2 to 0.
  • 3.6.2: Introduced.